Subway
Design a safe and green subway system, without sharp curves nor turns and crossing at stations. City parks are protected: no tracks may cross them.
Based on ruleset by Portponky & friends
First seen (2020) at Paper Puzzle Zone
About
Portponky composed the ruleset and first puzzles of Subway (2020), shared at Paper Puzzle Zone, , alongside many other original paper puzzles.
Pedro released the Subway interactive app, leveraging the Kudamono Editor system. Pedro derived the programming logic, decided on colours & input modes and created all graphic assets, by tracing SVG paths. Rule panels.
All puzzles listed on this page have a single, unique solution. Brand-new puzzles are proudly submitted by their authors regularly, while historic puzzles gain a new life in the interactive Kudamono format: here transcribed for the first time, with permission from each author, on a unit-, genre- or general basis.
When solving Subway, please imagine yourself as a city planner, striving for an harmonious subway network to keep your beloved citizens safe and mobile, while preserving precious parks and gardens.
The earlier genre Metro by Yusuke Yamamoto — Puzzle Communication Nikoli vol.164 (2018-09) shares some similarities with Subway, albeit coincidental — thanks わんど (wand125)!
Subway Puzzles
Portponky
This is the original set of Subway puzzles created by Portponky, upon inventing the genre. Later, a couple non-uniquenesses were corrected.
Pedro
These puzzles were made afterwards!
Corey Hardt
Variants
turning
The loop must turn at turning rings.
Setting Subway
Start with a blank page (new Subway puzzle).
Detailed editing instructions and shortcuts can be found at the manual.
Keyboard Shortcuts
The following custom insertion shortcuts apply to Subway:
Glyph | When | Submode | Shortcut | Description |
---|---|---|---|---|
S | —- | A → U | auto mode: auto-choose submode based on gesture type and location | |
S | line | L → I | edge line with diagonals (solve): drag or click to draw definitive edge line with diagonals (solve) | |
E | symbol | X | Absent tile: click or drag to place definitive symbol Absent tile | |
E | symbol | Z | Shaded tile given: click or drag to place definitive symbol Shaded tile given | |
E | symbol | S | Station vertex: click or drag to place definitive symbol Station vertex | |
S/E | aux mark | X | diagonal x: click or drag to place auxiliary diagonal x | |
S/E | aux line | S → K | sketch line (edge, octo): drag or click to sketch auxiliary line |
Sharing
Puzzle url
To copy the right url, simply follow the button sequence
Puzzle image
Likewise, a puzzle image may be exported via
Listing at Pedro's Works
Made a puzzle that you'd like to list here at Pedro's Works? Simply follow the Submission Guide!
Social Networks & Fediverse
When sharing a Subway link on other social networks or across the fediverse please also include the hastag #KudamonoEditor
in the post. Including the puzzle picture will usually enhance your post.
On PuzzleSquareJP, if Subway is not yet registered, please register the genre there before posting. Please then for interlinking.
Reports and suggestions
Please with any issues and suggestions.
There are specific instructions for live conflict highlighting and input issues, for improving the rule panels or reporting non-uniquenesses.
For any other bugs, please:
- describe what you were trying to do,
- what happened instead, and
- send the current url (plus any visible error logs and possibly, supplementary screenshots).
You may check whether your bug is already covered by the unit tests (it may take a few seconds before the page loads fully). Any yellow boxes indicate a failed test. "Performance issues" currently indicate all passed tests, slow or not.
Live conflict highlighting
If you find a situation where the live conflict highlighter is not working as you'd expect (e.g. too aggressive, incorrect), please send a small test case url plus a brief explanation of what should be happening instead.
Input issues
For interface issues related input modes, or more generally to clicking/touching/dragging, keyboard shortcuts, etc… please submit an input test case, as detailed in the Inputs Initiative.
Improving the rule panels
For simple typos/rewordings, a short email suffices. For more substantial changes, please refer to the rule panels guidelines.
Non-Uniquenesses
If you find a non-uniqueness in one of the puzzles, please first check whether you are able to contact the puzzle author directly to request a fix.
If that seems impractical, please submit either:
- a corrected, unique puzzle url (with solution), if you are able to suggest a fix (preferred); or
- a puzzle url solved up to the point where the puzzle stops being unique; or
- multiple urls (one per solution)
Acknowledgements and changes
turning
variant