${DynamicText("About this genre (loading...)")} The name [double or nothing] seemingly appeared at WPF Puzzle GP 2022 - Round 5, in a puzzle by Zoltán Horváth. The ruleset was likely re-invented unaware of @NaokiInaba's [double block|http://inabapuzzle.com/honkaku/dblock.pdf]. The former name was not kept since it would be confounded with doppelblock. ## [double-or-nothing] Puzzles ### @NaokiInaba @NaokiInaba's Double Block puzzles were kindly transcribed by @PinkHoodie Example: W=5x5&L=X0X4X4X3X6&SS=14RRDDLLLUUR7LUULLLDDRDRRRU&G=double-or-nothing&A=Naoki_Inaba&B=PinkHoodie&D=2005-11-12&N=1&T=ダブルブロック_(Example) Puzzles: W=6x6&L=X0X7X1X9X4X4X3X2&SS=27LLULULDDRDDDRRRUUU6UULLDDDLLLDRRRRRUU&G=double-or-nothing&A=Naoki_Inaba&B=PinkHoodie&D=2005-11-12&N=1&T=ダブルブロック W=8x8&L=X9X1X3X7X5X5X4X2X3X2X2X2X5X13&SS=37LUULLLDRDDDRDDRRDRRRULUULLUU23LURULULDLLLDLLDDDDDRRRUUUURRDDRRUU&G=double-or-nothing&A=Naoki_Inaba&B=PinkHoodie&D=2005-11-12&N=2&T=ダブルブロック W=10x10&L=X15X2X4X2X5X4X4X12X3X3X5X7X6X6X3X6X3X4&SS=2DDRURRRRRDRRUULLULUURRURUURULLLDLLLDLLLDDDDD22LDDRDDRRRUULULUURDRRRDDDRRUULUURUULLLLDLUUULLLLDRDDRDD&G=double-or-nothing&A=Naoki_Inaba&B=PinkHoodie&D=2005-11-12&N=3&T=ダブルブロック W=12x12&L=X8X5X2X14X2X2X7X2X4X4X7X4X16X2X2X5X6X3X4X2X8X7X2X8&SS=114RRUUULURULLLDDRDDLDLUUUULULDDLLDDLLLDDDDRRURRRURRDRDDLLLDDRRRURRUUULUU23DDDDDLLUUULLDDLLLDLUULDDLLUURUUUURUULULUURDRURRDDDDDDLDDRRRUUULUURRRRRDDDR&G=double-or-nothing&A=Naoki_Inaba&B=PinkHoodie&D=2005-11-12&N=4&T=ダブルブロック ## Variants ### ´´bouba-or-kiki´´ V=bouba-or-kiki W=5x7x5&L=x0x1X2X3X2x1X2x3X4x1X2X1X1x2X3x2x6X3x2X2X1x3x5X3x3x5X3X10X1X1&SS=29EDEDEDEDDLLLDDDDLDLLLELLEEEELLEED24LLLUEEUULUUERDDDDDREERDWDWWL&G=double-or-nothing&V=bouba-or-kiki&A=PinkHoodie&D=2024-10-16&F=3&O=Bouba_or_Kiki&T=Bouba,_Kiki,_Nothing ### ´´self-or-nothing´´ V=self-or-nothing W=6x6&L=S5X4S5X5S3X4&SS=13RRUURUULDLLDRUULLDLDDRDLDRRU11LUURRDDL&G=double-or-nothing&V=self-or-nothing&A=PinkHoodie&D=2024-10-25&F=2&O=Self_or_Nothing&T=Self_Cross ### ´´self-or-nothing,cloroterrilines-equal´´ V=self-or-nothing,cloroterrilines-equal W=8x8&L=S10X7X3X1S21X1S3X7&SICLO=7RULDDRDRRRULLL10RDD2LUUURDDRRDLLU20RRRDLLLU16U6RDDDLUULLURRD2ULDRRUUL&SS=35LLUUULLURRRDRURRRDLDDDLL10RRDDDDDLUULLLLLLUUURRRDLLDDDLDRRRURDRUUUULUR&G=double-or-nothing&V=cloroterrilines-equal,self-or-nothing&A=PinkHoodie&F=2&O=Cloroterrilines_Equal_+_Self_or_Nothing&T=Rerus ## Acknowledgements and Changes **2024-10-17** Thanks to @Rook and @Pinkhoodie for respectively detecting a missing constraint and bug in the draft implementation. **2024-10-24** @Rook carefully crafted the [rule panels|../panels] of [Double or Nothing], ensuring they are just perfect. Thank you! **2024-10-24** Thanks to @PinkHoodie for kindly transcribing @NaokiInaba's [Double or nothing], aka double block puzzles! **2024-10-24** A bug causing skipped edge cross marks on ´´hex´´, detected by @Rook, was globally corrected thank you! (cause: complexity) **2024-10-24** @PinkHoodie sent a ´´bouba-or-kiki´´ variant puzzle for the rollout of [Double or nothing]. Thank you! **2024-10-26** Local variant ´´self-or-nothing´´ added, to support an original idea by @PinkHoodie, who made the variant panel and sent the corresponding puzzle - thank you! **2024-10-27** Global variant ´´cloroterrilines-equal´´ was first applied by @PinkHoodie to [double-or-nothing], alongside the ´´self-or-nothing´´ local variant