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A 16 by 6 Soulmates classic, with no-number givens:
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And this is the original hex
variant soulmates puzzle:
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This uses the math
variant:
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Finally, an excellent kropki
soulmates:
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Acknowledgements and Changes
2023-02-04 Thanks to ゲサク (GESAKU) for substantial design feedback on this genre which resulted in numerous improvements, and to わんど (wand125) for bridging the connection!
2023-04-19 Thanks to Steven Hao (sevenkplus) for detecting a bug in the symbol erasing shortcuts, now fixed
2023-07-02 Thanks to Sophie (Edderiofer) and モノクログリーン for suggestions which led to the following changes: aux symbol meanings clarified and keyboard shortcuts remapped, misaligment between cursor and hitboxes fixed, cursor disappearing on undo fixed, aux button not working with special auxed symbols fixed, distinguishing player-inserted from pre-placed numbers
2023-09-29 The font was temporarily replaced to resolve vertical alignment issues with the original font reported by Martin Ender (Menderbug). Apologies for the inconvenience.
2023-12-02 A colour instability was fixed.
2023-12-03 Replaced contiguous aux marks by dial-number pencil marks (Stef), and fixed the circled-square combo.
2023-12-04 Variants "adjacent-numbers-non-consecutive", "adjacent-different" and "some-mark" added, ideas by Solyu!
2023-12-04 The curstom cursor is now restored on undo - thanks Eli Doris (TwoHoleStraw)!
2023-12-12 Clarified the "adjacent-different" variant name (PinkHoodie) and fixed an issue with "white square" marks in this variant.
2023-12-28 Variant hex
now highlights correctly in Soulmates - PinkHoodie sent the original Soulmates hex
variant puzzle for listing!
2024-01-04 An edge-case causing the empty board to light up in the presence of no-number cells was fixed - thanks PinkHoodie for noticing.
2024-01-05 The kropki
variant now works with hex
- thanks PinkHoodie!
2024-01-05 puzzletters PinkHoodie sent one classic and one kropki
soulmates for listing!
2024-01-09 The math
variant is now fully compatible with soulmates, as empty cells near an operation are highlighted (PinkHoodie). A puzzle was added.
2024-02-18 Reintroduced sketch lines (Martin Ender (Menderbug)) and constrained possible numbers to (current) board size.
2024-02-27 Added edge square marks and finer number pair highlighting, some of the suggestions by Martin Ender (Menderbug)
2024-03-07 PinkHoodie made an Enigmarch-themed classic Soulmates
2024-03-08 A bug whereby sketch lines weren't being sent for encoding was fixed (Martin Ender (Menderbug))
2024-05-09 Aux mark regression detected by Martin Ender (Menderbug) was corrected (cause: deprecated auxed
property). Also, small candidate aux marks were removed in this genre.
2024-09-24 Candidate marks now use the number dial, are diagonally placed, and have no limit. Thus they could be re-added to Soulmates, a suggestion by Martin Ender (Menderbug).
2024-10-06 A few extra input unit tests (collision) were added, after feedback by Martin Ender (Menderbug), to prevent regressions.
2024-10-07 The auxilliary number ring was removed since it became redundant after adding candidate marks.
2024-10-08 Typing a number in candidates submode no longer returns to definite number submode number, but lets us pick that aux number instead (Martin Ender (Menderbug))
2024-10-14 A mistaken axis labels ordering detected by モノクログリーン was corrected (cause: recent axis label drawing refactor)
2025-03-01 puzzletters PinkHoodie created 1 Soulmates (classic) puzzle - ありがとう!