${DynamicText("About this genre (loading...)")}


## page.title puzzles

### site.author
W=7x6&LF=z0z1z1z2z1z1z5z2z2z2z2z2z4z2z1z3z4z4z1z1&L=b0b2b2w4b3b2w1w8w7&P-ISOWATARI=4&G=isowatari&A=Pedro&D=2024-01-12&F=2&K=MartinEnder&N=1&T=Lake_path
((sited))

### @PinkHoodie
@PinkHoodie kindly sent this 3-4-5 Trippel Trio:
W=4x4&LF=z3z1z1z2z2z2&L=x0b4b5b2x4&X=s2s4s4&P-ISOWATARI=3&G=isowatari&A=PinkHoodie&D=2024-01-12&F=1&T=Sadgel_3
W=4x4&LF=z2z1z1z3z1z1z2z1&L=x0b4b5b2x4&X=s1s4s1s4&P-ISOWATARI=4&G=isowatari&A=PinkHoodie&D=2024-01-12&F=1&T=Sadgel_4
W=4x4&LF=z1z1z1z1z3z1z1z2z1z1&L=x0b4b5b2x4&X=s5s1s4&P-ISOWATARI=5&G=isowatari&A=PinkHoodie&D=2024-01-12&F=1&K=Pedro&N=3&T=Sadgel_5

Plus a large classic:
W=16x6&LF=z7z2z1z2z1z1z2z6z3z2z4z2z1z3z1z2z9z2z1z3z1z2z3z3z4z4z1z1z2z1z6z1z1z1z1z2&L=b7b2b3b2w7w2w3w2w8b2w5w7b5w2w2w3b2w3b5w3w5w2b2b3&X=s0s1s1s1s1s1s1s2s3s4s2s1s1s1s1s2s1s2s2s1s1s2s3s1s3s2s1s1s1s1s1s1s1s2s3s1s3s2s1s2s1s2s1s1s2s1s1s4s3s1s1s1s1s6s6s1&P-ISOWATARI=4&G=isowatari&A=PinkHoodie&D=2024-02-02&F=2&T=4616

## Variants

### minesweeper, kurodoko
V=minesweeper,kurodoko

@PinkHoodie combined the variants ´´minesweeper´´ and ´´kurodoko´´!
W=7x7&LF=z0z1z2z1z1z2z9z1z1z3z7z2z1z1z2z1z6z3z1z1z2&L=(2)w14x6(6)w4&X=s2s4s2s1s1s1s1s1s2s4s3s1s2s1s1s2s4s3s1s1s1s1s2s1s4&V=minesweeper,kurodoko-marked&P-ISOWATARI=3&G=isowatari&A=PinkHoodie&D=2024-02-02&F=2&O=Minesweeper+Kurodoko&T=Where_are_the_Minestones

### shade-unique
V=shade-unique

@AnuragSahay kindly sent this puzzle, using the new variant ´´shade-unique´´:
W=6x6&L=b0b6b2w8b1b8w8b1w1&P-ISOWATARI=4&G=isowatari&V=shade-unique&O=updated&D=2024-01-13&A=AnuragSahay

### shade-myopia and shade hyperopia

V=shade-myopia

V=shade-hyperopia

A pair of puzzles using the new variants ´´shade-myopia´´ and ´´shade-hyperopia´´ were made by @PinkHoodie:
W=7x7&L-D=m9m10&L-L=m9m20&L-R=m19&L-U=m29&LF=z1z1z3z1z2z3z2z4z1z4z1z3z4z2z1z2z7z1z2z1z1&L=w9w10w5w5w10&V=myopia-shade&P-ISOWATARI=3&G=isowatari&A=PinkHoodie&D=2024-03-11&F=2&O=Myopia_Shade&T=Mkodeq
W=7x7&L-L=M9M10M10&L-U=M24M5M10&LF=z0z1z5z1z3z1z2z2z1z2z2z3z5z3z1z1z2z1z9z1z1&L=w9w10w5w5w10&V=hyperopia-shade&P-ISOWATARI=3&G=isowatari&A=PinkHoodie&D=2024-03-11&F=2&O=Hyperopia_Shade&T=Qedokm

### ´´hex´´

V=hex

@PinkHoodie and @Anurag sent the following:

W=5x5x5&LF=z0z2z1z2z2z3z2z1z1z1z1z3z4z3z1z1z1z1z5z1z2z1z3z4z3z1z2z1z1z1z3z2&L=b3w1b1b10b1w1w1b10b1b1w1w1b10w1w1w1b10w1w1&V=hex&P-ISOWATARI=4&G=isowatari&A=PinkHoodie&D=2024-03-21&F=2&O=Hex&T=Hiodopa
W=6x6x6&L=b2b1w2x1w1w4x2b2b5b3w2w2w1w3b1w3w2w7b1b3w5b6w1b1w1b2b11b7&V=hex&P-ISOWATARI=4&G=isowatari&A=anurag_sahay&D=2024-03-22&F=2&O=Hex
W=5x5x5&L=b0w1w3b2w4b4b1b3w3w2b2b1w8w1b2b2x2w1b4x4&V=hex&P-ISOWATARI=5&G=isowatari&A=Anurag_sahay&D=2024-03-23&F=2&T=Custom_landscape

### ´´simple-loop´´

A ´´simple-loop´´ Mashup by @PinkHoodie:
W=10x10&LF=z3z1z7z3z2z1z4z1z4z3z4z1z4z1z1z1z2z7z5z3z4z2z1z2z1z3z1z12z1z1z2z1z1z1z1z6&L=w0x9w1x9b24x3w7w3w24b9b1x9&SS=49RRRDDRRDDDDLDDDLLULULLDDLLLUURURUULLUUURRDRDDRDRDRRUUULLULUU&V=simple-loop&P-ISOWATARI=3&G=isowatari&A=PinkHoodie&D=2024-03-22&F=2&O=Simple_Loop&T=Going_Around_the_Lake

### ´´simple-loop´´ and ´´crossing´´

@PinkHoodie went even further by adding ´´crossing´´:
W=10x9&LF=z3z7z2z3z1z3z4z9z2z1z1z1z2z9z2z5z1z3z11z1&L=x14x7x31x5x15x1x1x1x2x2x1x1x1x1x1x4x1&SS=11RRDDLLLUUR14DRRUURRDDLLDDRRRDDDDLLUULLUULLLUUUURRD44RRDDLLUU&V=simple-loop,crossing&P-ISOWATARI=2&G=isowatari&A=PinkHoodie&D=2024-03-23&F=2&O=Crossing_SImple_Loop&T=Dispaidicos



### ´´shade-zone-anchor´´
V=shade-zone-anchor

W=9x9&L=w4w7b4b4w1b2w2w1w11b2x2b2w2w11b1b2b2w1b4b4w7&LF=z1z1z1z2z1z9z2z1z1z2z1z4z1z4z2z2z2z1z1z2z1z7z4z1z2z2z2z2z1z2z2z2z2z1z2z4&P-ISOWATARI=3&G=isowatari&V=shade-zone-anchor&A=PinkHoodie&D=2024-04-09&F=2&O=Shade_Zone_Anchor&T=Not_a_Drift


### ´´pointing-at-the-crowd´´
V=pointing-at-the-crowd

W=7x7&L=b45&L-D=l3l3l42&L-L=l21l3&L-R=l21l3&L-U=l42&LF=z0z1z1z9z1z3z1z1z2z9z1z1z2z1z7z3z1z1&P-ISOWATARI=3&G=isowatari&V=pointing-at-the-crowd&A=PinkHoodie&D=2024-04-29&F=3&O=Pointing_at_the_Crowd&T=Point_at_Stone

## Changes

**2024-01-12** Thanks to @MartinEnder for finding a big non-uniqueness in the puzzle (fixed), and for several interface (knob parameter) suggestions.
**2024-01-12** Thanks to @PinkHoodie for sending a doppel pair, which immediately became a trippel trio; and to @AnuragSahay for sending a new variant puzzle.
**2024-01-12** Thanks @dohz and @PinkHoodie for help fixing the rules texts!
**2024-01-14** Thanks @elidoris for suggesting a clearer error style for "shaded white stones", just implemented (white crosses).
**2024-01-15** Patched an input regression that was causing some annoyances (@Menderbug, @KaysIshaq, @Elidoris, @PinkHoodie, @Xsheep, and others...)
**2024-01-27** Error style for disconnected lands (across all relevant genres) was upgraded to light variegated shading after feedback from @MartinEnder and @EliDoris - thank you!
**2024-01-31** Day regression found by @Menderbug (cause: refactoring of input modules - symbol collision detection, and premature commit)
**2024-02-02** Local ´´minesweeper´´ variant added to Isowatari, an adaptation of the global ´´shade-minesweeper´´ variant for shading genres - an idea by @AnuragSahay.
**2024-02-02** The variant ´´kurodoko´´ was added globally (and adapted to Isowatari) - an idea by @djmathman.
**2024-02-02** @PinkHoodie combined the two variants added today into a single puzzle!
**2024-02-03** A classic 16x6 was sent by @PinkHoodie - thank you.
**2024-03-11** Variants ´´shade-myopia´´ and ´´shade-hyperopia´´ were put to great use in the new pair of puzzles sent by @PinkHoodie!
**2024-03-22** @PinkHoodie crafted the first every ´´hex´´ [Isowatari], followed by another by @AnuragSahay!
**2024-03-23** :::puzzletters Variant isowataris ´´hex´´ by @AnuragSahay and ´´simple-loop´´ (plus with ´´crossing´´) by @PinkHoodie were added -  thank you!
**2024-04-12** :::puzzletters @PinkHoodie sent 1 puzzle using variant ´´shade-zone-anchor´´!
**2024-05-03** :::puzzletters @PinkHoodie sent 1 puzzle using variant ´´pointing-at-the-crowd´´!
**2024-06-11** When using ´´shade-myopia´´ or ´´shade-hyperopia´´, arrow contrast has been improved (@MartinEnder)
**2024-07-02** Recent regression detected by @Menderbug was corrected (aux mark collision)