Tetritory

Updated on (created ) — Filed under: List Paper Ported Puzzle arrow number piece polyomino sight territory
loading... puzzle1 loading... puzzle2 loading... puzzle3 loading... puzzle4 loading... puzzle5 loading... puzzle6 loading... puzzle7 2023-06-05 Thanks to 鱸 (Suzuki) for a testing the implementation and for very good suggestions, now included! 2023-06-07 Thanks to Martin Ender (Menderbug) for trying all puzzles and finding one non-uniqueness, now fixed. 2023-06-09 Thanks to Martin Ender (Menderbug) for noticing that unified mode should be working, and for a suggestion to highlight arrowless numbers. 2023-06-12 Thanks to semiexp for pointing out slowness for large boards, now mitigated. 2023-06-22 Thanks to 嘉和逆天 (Chenhao Xu) for focusing on the "easy to miss a line" issue, fixed today. 2023-09-01 Thanks to Jeffrey Bardon (IHNN) and Kuchiwo Tsugumi (Competor) for feedback on the highlighting, yielding some improvement. 2023-09-17 Deeper highlighting change. Thanks to 鱸 (Suzuki) for continued feedback! 2024-03-09 A wonderful example puzzle, using all 5 tetrominos and a variety of numeric clues was set by PinkHoodie, in order to modernise the rule panels of Tetritory テトリトリー. Thank you! 2024-04-12 puzzletters PinkHoodie sent 2 puzzles using variants territory-adjacent-figure-equal and territory-adjacent-figure-unequal! 2024-04-28 Auto mode cross marks no longer appear when dragging no-base marks - thanks Martin Ender (Menderbug)! 2024-05-17 Numbers can now be used again, after a regression detected by justkirb (cause: model overshadowing causeed by this months number changes, missing tool template) 2025-01-03 Outside arrows in Tetritory テトリトリー are no longer necessary. Other genres may be updated gradually. 2025-03-01 puzzletters PinkHoodie sent 1 Tetritory テトリトリー (classic) puzzle - go raibh maith agat! 2025-03-09 puzzletters PinkHoodie set 1 Tetritory テトリトリー (classic) puzzle - danke!

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