${DynamicText("About this genre (loading...)")}
## [room] puzzles

### Classic

#### page.author's

W=6x6&L=(8)8(3)22&SSE=20DDDRRRR8URULLLDLUUUUU&G=room
W=6x6&L=(1)3(1)9&G=room
W=6x6&L=(3)5(4)8(2)17&G=room
W=6x6&L=(1)15(1)12(1)6&G=room
W=6x6&L=(2)0(2)3(2)4(2)13(2)2(2)12&G=room
W=6x6&L=(3)1(3)4(3)6(3)2(3)4(3)6(3)5&G=room
W=6x6&L=(1)0(2)6(3)6(4)7(5)6(6)9&G=room
W=6x6&L=(7)14(6)1(5)1(3)14&G=room
W=6x6&L=(1)7(1)8(1)13(10)7&G=room
W=6x6&L=(4)7(2)13(2)7(2)3(4)5&G=room
W=6x6&L=(1)8(8)10(5)3(8)13&G=room
((A=ErichFriedman))

#### @Stingby12

W=6x6&L=(1)6(4)1(3)8(2)1(1)4(2)3(2)5(5)4&SSE=14ULUURDRRULULULU1RRRUUULULU&N=1&T=Two_for_each&F=2&A=Stingby12&K=Dohz&G=room

#### @PinkHoodie
W=7x7&L=x3x13(3)1x4(2)2x1(4)1x2x5(1)2(5)3x8&G=room&A=PinkHoodie&D=2023-12-14&F=2&T=Demolition_101

This 3-puzzle set explores absent cells and higher-density clues:
W=7x7&L=x0(9)6(1)2(1)2(1)2(6)6(3)4(3)2(1)2(3)4(1)6(3)2(3)2(7)2(9)6&SSE=3RRULUURDRURDR6URDRUUURDDDRRULUUUURDDDR&G=room&A=PinkHoodie&D=2024-01-26&F=2&T=Even_is_the_Odd_One_Out
W=7x7&L=x3(4)1x12(8)4x1x3x3(4)1x4(7)12x1&SSE=5RRDD21RRDD19URR&G=room&A=PinkHoodie&D=2024-01-26&F=3&T=Demolition_201
W=9x9&L=(2)10(4)1(2)1(4)1(2)1(4)1(2)1(1)3(1)2(2)4(2)3(4)1(5)1(2)1(4)1(4)2(2)3(6)2(5)2(4)2(2)3(5)2(1)1(3)1(2)1(4)1(1)3(5)4(6)2(1)3(3)1(1)1(1)1(2)1(1)1(4)1&SSE=14UUL84LDLDRDLLDLUURULLULLLDRRDLDRRDLDLULDDDRURDRUURDDRURDRUULURU&X=l0l1l1l1l1l2l1l1l6l2l2l1l2l1l3l2l2l2l1l1l1l3l5l2l2l1l2l1l2l1l3l1l2l3l2l1l2l1l1l2l1l1l3l3l4l3l1l2l4l2l1l2l2l4l1l2l1l2l2l2l1l2l3l7l3l3l3l1l1l1&G=room&A=PinkHoodie&D=2024-01-27&F=4&T=Square_Dense

## Variants

### ´´lohkous,obstacle´´

V=lohkous,obstacle

W=7x7&L=(1)0x1x2(2)1(5)4x6(4)1(7)4(3)1(2)1(3)3x3x7x1(1)7(4)1x1(3)1(2)3&L-OBST=v1v2v11v13v7v1v9&SSE=5RRRDRRURR20URUU&G=room&V=lohkous,obstacle&A=PinkHoodie&D=2023-12-30&F=2&O=Scattered_Lohkous&T=Instance_of_Intuition


### ´´hex´´

V=hex


W=4x3x2&L=(1)4(1)2(1)1(2)3(3)1(5)2(3)1&SSE=13EREUERDRDR12DWLWDRDRERD&V=hex&G=room&A=PinkHoodie&D=2024-02-25&F=2&O=Hex&T=Cardoslis



**2023-12-15** Added a proper 3-divisibility checker to this genre, in line with other division genres, to correct problems found by @PinkHoodie - thank you!
**2023-12-16** A new puzzle was made by @PinkHoodie!
**2023-12-31** @PinkHoodie found an incorrectly checking edge-case (fixed) and sent a ´´lohkous´´ mashup! Thank you.
**2024-01-20** Rule panels were [modernised|../panels#Modern] by @PinkHoodie, a process that involved splitting a rule in two for extra clarity - thank you!
**2024-01-26** Clarified that absent and removed tiles do not block line of sight, for which an extra panel was sent by @PinkHoodie - thank you! Also room was promoted to a variant: ´´room´´
**2024-01-27** Error style upgraded to accomodate high-density layouts - thanks @MartinEnder and @PinkHoodie 
**2024-01-27** A 3-puzzle set was constructed by @PinkHoodie
**2024-02-25** The variant panel for ´´hex´´ [room] was made by @PinkHoodie, and sketch lines were expanded to edge too.
**2024-02-29** In addition, @PinkHoodie made a ´´hex´´ puzzle
**2024-10-07** The ´´obstacle´´ variant allowed @PinkHoodie to upgrade the ´´lohkous´´ mashup puzzle.