${DynamicText("About this genre (loading...)")}

This ruleset can be seen as a variant of:
- [minesweeper|https://puzz.link/rules.html?mines], but clues can be shaded (transparent variant)
- [fill-a-pix|https://www.conceptispuzzles.com/index.aspx?uri=puzzle/fill-a-pix], but clues do not count their own cell

@DebMohanty originally used the name "Simple Shading" but the genre was subsequently [independently reinvented|https://scrapbox.io/puzzle-pedia/パズルスクエア発祥のパズル] by 4G@きずふぃろ as "Kurohori".
The latter seems be used more often.

##page.title Puzzles

### @Pinkhoodie
W=4x4&L=(3)0(2)2(2)3(0)2(3)1(1)2(1)3(0)2&G=kurohori&A=PinkHoodie&D=2024-04-27&F=1&T=Checker_Rise

### @PinkHoodie

W=8x7&L=(4)8(4)2(6)2(3)3(5)2(3)2(1)2(3)2(6)2(2)2(2)1(5)2(2)2(3)2(3)2(4)2(4)2(4)3(6)2(3)2&LF=z0z1z3z1z1z1z2z1z3z4z1z1z4z1z3z2z3z1z3z1z4z3z2z5z1z1&G=kurohori&A=PinkHoodie&D=2024-07-16&F=2&T=Domino_Delta_Trick
W=7x4&L=(3)5(0)1(4)3(1)1(5)3(2)1(6)3(8)4(7)1&LF=z4z2z2z4z4z1z1z2z1z1z1z1z1z1z1&X=s13&G=kurohori&A=PinkHoodie&D=2024-04-27&F=1&T=Used_It_All
W=7x7&L=(0)1(1)8(0)1(0)2(0)2(1)1(2)2(1)2(0)4(0)2(1)4(2)2(1)2(0)1(0)2(0)2(1)1(1)5(0)3&LF=z10z2z11z11z4&G=kurohori&A=PinkHoodie&D=2024-04-29&F=2&T=Spaisek



## Variants

### ´´hex´´
V=hex

W=3x3x3&L=(2)0(1)1(0)2(4)4(6)5(5)2(3)2&LF=z2z2z3z2z1z1z3z1z1z1z1&G=kurohori&V=hex&A=PinkHoodie&D=2024-05-05&F=1&O=Hex&T=Used_It_All_Again



### ´´shade-no-number´´
V=shade-no-number

This combination is named **minesweeper**.

W=8x8&L=x0(2)3(1)2(1)2(4)2(3)5(2)2(4)2(3)2(3)1(3)6(3)3(2)1(2)1(3)1(3)3(4)6(3)1(1)2(1)2(3)2(3)5(1)2(3)2(3)2(1)3&LF=z1z1z8z3z2z2z6z2z1z2z1z6z4z2z9z1z2z4z4z1&G=kurohori&V=shade-no-number&A=PinkHoodie&D=2024-09-10&F=3&O=Shade_No_Number&T=Pacisos

## Acknowledgements and Changes
**2024-04-27** The symbol style for shaded-minesweeper was updated (the ring is now implicit)
**2024-04-27** Thanks to @PinkHoodie for searching the origins and gathering the metadata for this genre, and for making a puzzle for the rollout!
**2024-04-28** Thanks to @dohz for deepening the search into the origins of the genre
**2024-05-02** On the ´´hex´´ grid, the neighbourhood for counting is now as expected (@PinkHoodie)
**2024-05-03** :::puzzletters @PinkHoodie sent a kurohori using all valid numbers, plsu another classic - thank you!
**2024-05-10** :::puzzletters @PinkHoodie sent 1 puzzle using variant ´´hex´´!
**2024-07-19** :::puzzletters @PinkHoodie sent 1 classic - thank you!
**2024-09-13** Restored number max and min constraint (@PinkHoodies) as well as the visual ring (cause: incomplete recent changes)
**2024-09-14** :::puzzletters @PinkHoodie sent 1 puzzle using variant ´´shade-no-number´´, effectively **minesweeper**!