Nikakoku
Draw a line (along tile apothems) that separates the board in 2 regions, one for hollow and another for full circles.
Based on ruleset by Bay
First seen (2003) at Puzzle Communication Nikoli 102
About
Bay composed the ruleset and first puzzles of Nikakoku (2003), shared at Puzzle Communication Nikoli, 102, alongside many other original paper puzzles.
In 2024 Pedro released the Nikakoku interactive app, leveraging the Kudamono Editor system. Pedro derived the programming logic, decided on colours & input modes and created all graphic assets, by tracing SVG paths. Rule panels by Random 8 on 28/09/2024.
All puzzles listed on this page have a single, unique solution. Brand-new puzzles are proudly submitted by their authors regularly, while historic puzzles gain a new life in the interactive Kudamono format: here transcribed for the first time, with permission from each author, on a unit-, genre- or general basis.
Nikakoku ニカコク Puzzles
PinkHoodie
Masyu Doppel
This is part of a Masyu Doppel Pair.
Variants
turning,straight
pearls-gray
Setting Nikakoku
Start with a blank page (new Nikakoku puzzle).
Detailed editing instructions and shortcuts can be found at the manual.
Recommended Variants
The following variants are suggested: pearls-gray.
For more information about global variants, and how to combine multiple variants in a single puzzle, please see the variants page.
Keyboard Shortcuts
The following custom insertion shortcuts apply to Nikakoku:
Glyph | When | Submode | Shortcut | Description |
---|---|---|---|---|
S | line | L → I | line (demi, solve): drag or click to draw definitive line (demi, solve) | |
E | symbol | X | Absent tile: click or drag to place definitive symbol Absent tile | |
E | symbol | B | Pearl black: click or drag to place definitive symbol Pearl black | |
E | symbol | W | Pearl white: click or drag to place definitive symbol Pearl white | |
S/E | aux mark | O | Vertex o: click or drag to place auxiliary Vertex o | |
S/E | aux mark | Q | Vertex q: click or drag to place auxiliary Vertex q | |
S/E | aux mark | X | cross: click or drag to place auxiliary cross | |
S/E | aux line | S → K | sketch (demi): drag or click to sketch auxiliary line |
Sharing
Puzzle url
To copy the right url, simply follow the button sequence
Puzzle image
Likewise, a puzzle image may be exported via
Listing at Pedro's Works
Made a puzzle that you'd like to list here at Pedro's Works? Simply follow the Submission Guide!
Social Networks & Fediverse
When sharing a Nikakoku link on other social networks or across the fediverse please also include the hastag #KudamonoEditor
in the post. Including the puzzle picture will usually enhance your post.
Interlinks
This table lists external sites and databases referencing Nikakoku.
Site | Link | Comment |
---|---|---|
PuzzleSquareJP | Nikakoku | you may also share your Nikakoku puzzles at PuzzleSquareJP: please include the hashtag #KudamonoEditor in the puzzle description |
Reports and suggestions
Please with any issues and suggestions.
There are specific instructions for live conflict highlighting and input issues, for improving the rule panels or reporting non-uniquenesses.
For any other bugs, please:
- describe what you were trying to do,
- what happened instead, and
- send the current url (plus any visible error logs and possibly, supplementary screenshots).
You may check whether your bug is already covered by the unit tests (it may take a few seconds before the page loads fully). Any yellow boxes indicate a failed test. "Performance issues" currently indicate all passed tests, slow or not.
Live conflict highlighting
If you find a situation where the live conflict highlighter is not working as you'd expect (e.g. too aggressive, incorrect), please send a small test case url plus a brief explanation of what should be happening instead.
Input issues
For interface issues related input modes, or more generally to clicking/touching/dragging, keyboard shortcuts, etc… please submit an input test case, as detailed in the Inputs Initiative.
Improving the rule panels
For simple typos/rewordings, a short email suffices. For more substantial changes, please refer to the rule panels guidelines.
Non-Uniquenesses
If you find a non-uniqueness in one of the puzzles, please first check whether you are able to contact the puzzle author directly to request a fix.
If that seems impractical, please submit either:
- a corrected, unique puzzle url (with solution), if you are able to suggest a fix (preferred); or
- a puzzle url solved up to the point where the puzzle stops being unique; or
- multiple urls (one per solution)
Acknowledgements and Changes
turning,straight
puzzle for rollout. Thank you! pearls-gray
added to Nikakoku ニカコク, a suggestion by justkirb. Later on it may be upgraded to a global-variant. A puzzle by PinkHoodie was updated to use this variant.