Spur Loop
Draw a (possibly) crossing loop through all tiles, with segments of length at least 2.
Based on ruleset by Naoki Inaba
First seen (2011) at PuzLab
About
Naoki Inaba composed the ruleset and first puzzles of Spur Loop (2011), shared at PuzLab, , alongside many other original paper puzzles. This ruleset is also known as Spool Loop, Shupururupu and Cross Loop.
In 2023 Pedro released the Spur Loop interactive app, leveraging the Kudamono Editor system. Pedro derived the programming logic, decided on colours & input modes and created all graphic assets, by tracing SVG paths. Rule panels by PinkHoodie on 22/03/2025.
All puzzles listed on this page have a single, unique solution. Brand-new puzzles are proudly submitted by their authors regularly, while historic puzzles gain a new life in the interactive Kudamono format: here transcribed for the first time, with permission from each author, on a unit-, genre- or general basis.
spur-loop Puzzles
Naoki Inaba
Example:
Puzzles:
PinkHoodie
David Altizio (djmathman)
Setting Spur Loop
Start with a blank page (new Spur Loop puzzle).
Detailed editing instructions and shortcuts can be found at the manual.
Recommended Variants
The following variants are suggested: unequal-lengths, directions, hex, kiki, non-consecutive-lengths and vertigo.
For more information about global variants, and how to combine multiple variants in a single puzzle, please see the variants page.
Keyboard Shortcuts
The following custom insertion shortcuts apply to Spur Loop:
Glyph | When | Submode | Shortcut | Description |
---|---|---|---|---|
S | —- | A → U | auto mode: auto-choose submode based on gesture type and location | |
S | line | L → I | line (solve): drag or click to draw definitive line (solve) | |
E | symbol | X | Absent tile: click or drag to place definitive symbol Absent tile | |
S/E | aux mark | P | Shade positive: click or drag to place auxiliary Shade positive | |
S/E | aux mark | N | Shade negative: click or drag to place auxiliary Shade negative | |
S/E | aux mark | X | cross: click or drag to place auxiliary cross | |
S/E | aux line | S → K | sketch line: drag or click to sketch auxiliary line |
Sharing
Puzzle url
To copy the right url, simply follow the button sequence
Puzzle image
Likewise, a puzzle image may be exported via
Listing at Pedro's Works
Made a puzzle that you'd like to list here at Pedro's Works? Simply follow the Submission Guide!
Social Networks & Fediverse
When sharing a Spur Loop link on other social networks or across the fediverse please also include the hastag #KudamonoEditor
in the post. Including the puzzle picture will usually enhance your post.
Interlinks
This table lists external sites and databases referencing Spur Loop.
Site | Link | Comment |
---|---|---|
Janko.at | Spur Loop page | Otto Janko has a page for Spur Loop. These pages often include an interactive applet for puzzle solving. |
PuzzleSquareJP | Spur Loop | you may also share your Spur Loop puzzles at PuzzleSquareJP: please include the hashtag #KudamonoEditor in the puzzle description |
Reports and suggestions
Please with any issues and suggestions.
There are specific instructions for live conflict highlighting and input issues, for improving the rule panels or reporting non-uniquenesses.
For any other bugs, please:
- describe what you were trying to do,
- what happened instead, and
- send the current url (plus any visible error logs and possibly, supplementary screenshots).
You may check whether your bug is already covered by the unit tests (it may take a few seconds before the page loads fully). Any yellow boxes indicate a failed test. "Performance issues" currently indicate all passed tests, slow or not.
Live conflict highlighting
If you find a situation where the live conflict highlighter is not working as you'd expect (e.g. too aggressive, incorrect), please send a small test case url plus a brief explanation of what should be happening instead.
Input issues
For interface issues related input modes, or more generally to clicking/touching/dragging, keyboard shortcuts, etc… please submit an input test case, as detailed in the Inputs Initiative.
Improving the rule panels
For simple typos/rewordings, a short email suffices. For more substantial changes, please refer to the rule panels guidelines.
Non-Uniquenesses
If you find a non-uniqueness in one of the puzzles, please first check whether you are able to contact the puzzle author directly to request a fix.
If that seems impractical, please submit either:
- a corrected, unique puzzle url (with solution), if you are able to suggest a fix (preferred); or
- a puzzle url solved up to the point where the puzzle stops being unique; or
- multiple urls (one per solution)