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Whirlpuzzle

— Filed under: Game Original Puzzle Puzzlescript

Find a path to the goal, by rotating the puzzle to displace obstacles and reach inaccessible locations! But beware, whirling too much will only confuse you… Can you solve all 7 levels in Whirlpuzzle? Good luck!.

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How to play.

Controls.

The goal is marked by an X.

Move your avatar by pressing (left) or (right). You may also push blocks. Gravity pulls all downwards.

Press (up) to rotate the puzzle clockwise and (down) to rotate it counterclockwise.

Press to enter Preview Mode, in which you may rotate clockwise by pressing (right) and counterclockwise by pressing (left). In Preview Mode, nothing falls until you confirm, by pressing again.

Press [[Z]] or (undo) to undo a move.

Press [[R]] or (restart) to restart the level.

Press L or the Level-selector-button.

(tap) or (click) the level name.

Start typing the level name and the cursor will move to the correct level. Press (enter) to confirm.

Alternatively, you may type the level number. Press (enter) to confirm.

Press (left) or (right) to move between levels. You may also use (tab) or (shift+tab). Press (enter) to confirm.

Pressing Esc or L will close the menu without changing level.

Toggle Fullscreen by pressing F or (fullscreen).

Request a hint by pressing H or (hint), but use them sparingly to preserve your standing, shall you enter Hall of Fame!

Toggle the music playlist by pressing M or (music).

Leaving the current tab or window will also pause the playlist, but it wll resume automatically when appropriate.

Enjoyed Whirlpuzzle ? Add your message below to the guestbook!

Once you beat Whirlpuzzle, you'll be invited to enter Hall of Fame! As soon as you pass the final credits screen after winning, you'll be able to type your name in a new window. Make sure you are connected to the internet, then press Submit to be remembered forever or close the window to forsake your glory.

Do you wonder how you compare with other players? Find out in the game stats below.

Whirlpuzzle by Pedro, 2018.

Background music by Tim Beek.

Made with Puzzlescript and the Game Bar!

May the source be with you!

Special thanks.

Puzzlescript S. Mattison, Mark Richardson (Hand-e-food), Lukas Schüller and Alan Hazelden (Draknek) for varying levels of feedback.

Joel Fox for spotting an important bug in block-pushing physics.

F.A.Q.

Were puzzle games with a similar theme made after Whirlpuzzle?

For instance, Joshua Stone's Rotate and Egordorichev's Ma Puzzle.