${DynamicText("About this genre (loading...)")}

## page.title puzzles

### @PinkHoodie

W=8x7&L=(1)2(1)3(2)2(2)1(2)2(2)2(1)1(1)2(1)1(2)2(2)2(2)1(1)1(1)2(2)2(2)3(1)2(2)2(2)1(2)1(2)2(1)2(1)1(1)2(2)1(2)2(1)2(2)1(1)2(1)3&SSE=29DLDLDDRDRUUURDRURRDLDLLDRRRRUUUULLLLUURRRRULLLLLLLLDDDRURURD&G=slitherlink&A=PinkHoodie&D=2024-05-15&F=5&T=Locisa
W=10x10&L=(1)3(1)2(3)1(3)4(3)2(1)2(1)2(3)2(1)7(1)2(1)7(2)1(3)1(1)2(3)3(1)2(2)1(2)2(1)1(1)5(2)1(2)2(1)1(1)3(3)3(2)2(1)1(2)8(1)1(1)5(3)2(2)7(2)2(2)5(2)2(2)2&SSE=105LLULULLLLULDDDLUUUURRRRDRRRDRDRUULURRDDDDDDDDDDLLLLLLLLULDLUURRULURRDDDRURDRURULLUULLUURDRRDDRRDDDRUUUUU&G=slitherlink&A=PinkHoodie&D=2024-05-15&F=4&T=Pop_from_Rockets


## Variants

### ´´full,room´´
V=full,room

W=7x7&L=(2)3(2)8(3)4(3)6(3)3(3)3(2)6(2)7(2)3&X=p0n1p1p1p1n1p1p1p1p1n1n1n1p1p1n1p1p1p1p1p1p1n1p1n1p1n1p1n1n1p1n1p1n1n1p1n1p1n1p1p3p1p1n1p1p2&SSE=61DLLLLDRRRRDDDLLURULLLLDRRDLLLLURULUUURDDRUUULLURRRRDLDRRUURRDLDR&G=slitherlink&V=full,room&A=PinkHoodie&D=2024-04-12&F=2&O=Full_+_Room&T=Make_Space


### ´´vertigo´´
V=vertigo

W=5x5&L=(0)3(1)1(4)8(4)3(3)4(2)1(1)3&SSE=15ULURDRDRDRDLULULDRDDRULLDLLUURDRULUR20DLLURR&G=slitherlink&V=vertigo&A=PinkHoodie&D=2024-04-12&F=2&O=Vertigo&T=Consistent_Fence_Turn


### ´´meandering´´
V=meandering

W=5x5&L=(2)3(2)3(2)2(2)3(2)8(2)5&L-RING=m6m6m4m6m3m6&SSE=26UULDLLDDDLUUUURRURRRDDDDDLULDLUURR&G=slitherlink&V=meandering&A=PinkHoodie&D=2024-04-12&F=2&O=Meandering&T=2s_and_Pairs


### ´´hex´´
V=hex

W=6x6x6&L=(4)3(0)1(3)1(4)1(1)2(3)1(5)9(1)2(4)1(3)2(5)4(4)3(2)1(4)2(3)2(2)3(3)4(1)1(5)2(3)2(4)1(4)4(3)3(3)2(3)2(5)1(2)3(1)4(5)2(2)1(4)2(4)9(2)1(5)2(4)1(1)1(3)1&G=slitherlink&V=hex&A=Anurag&D=2024-04-14&F=3



### ´´squares-and-rectangles´´
V=squares-and-rectangles

W=7x7&L-SHAPE=s0s9s3s2r9s5s12r3s2&SSE=59LURULLUULDDDDDLUUUUULDDLLDRRDDLLDRDRURDRURDRUURU&G=slitherlink&V=squares-and-rectangles&A=PinkHoodie&D=2024-05-20&F=2&O=Squares_and_Rectangles&T=Outside_Forms


### ´´wolf-and-sheep´´
&V=wolf-and-sheep

W=10x10&L=(1)1(3)3(2)2(0)6(1)3(2)1(2)2(1)2(3)7(1)1(1)2(2)3(1)5(1)7(2)2(2)1(1)3(3)1(3)2(2)7(0)5(2)3(1)2(1)1(1)7(2)2(1)2(1)1(2)3(2)6(3)2(1)3&L-WOLFANDSHEEP=w7w15s2s7w3s1w1s6s7w1w7w6s1w1w3s7s2s15&SSE=103DRDLDLDLLURUUULLURRURULUULLDLDLULDDRRDLDRDRRDLLDRDLLLLLURRURULUULDLUURUUURURDRURRRRRRDLLDRDDRDLD&G=slitherlink&V=wolf-and-sheep&A=PinkHoodie&D=2024-07-11&F=2&O=Wolves_and_Sheep&T=Shepards_Stills_Again

## Changes

**2024-04-12** @PinkHoodie sent 3 puzzles using variants ´´full,room´´; ´´vertigo´´ and ´´meandering´´!
**2024-04-14** The ´´hex´´ version now contains all numbers (0 to 6) -- thanks @AnuragSahay for noticing this was missing
**2024-05-18** @PinkHoodie sent 2 classics - thank you!
**2024-05-24** @PinkHoodie sent 1 puzzle using variant ´´squares-and-rectangles´´!
**2024-07-11** A bug reported by @EliDoris whereby aux marks would change colour after drawing other marks was corrected (cause: missing marker palette, with default colour then being drawn from some memory position)
**2024-07-12** @PinkHoodie sent 1 puzzle using the newly available variant ´´wolf-and-sheep´´, not unlike the ´´crosswall´´ variant!