${DynamicText("About this genre (loading...)")}


## page.title Puzzles, classic

### page.author
W=4x4&LF=z2z7&L=w3w7&SS=11RDDDLLLURUUR&T=Example&G=skating
W=5x5&L=w15w4w1&N=1&G=skating
W=6x6&L=w7w9w3&N=2&G=skating
W=7x7&L=w10w3w4w14w17&N=3&G=skating
W=7x7&L=w15w7w7w1&N=4&G=skating
W=7x7&L=w5w1w3w7&N=5&G=skating

### @strangecreation
W=6x6&L=w8w11&N=6&A=strangecreation&T=Autogenerated&G=skating
((authored))

### @PinkHoodie

W=7x7&LF=z4z8z6z4z2z14z2&L=x5x1x2x1w2x2x2w10x4x7x1w2&SS=31DLLULLDDDRRRRRRUUUUUULLLLDRRDD&G=skating&A=PinkHoodie&D=2023-12-06&F=2&T=Three_Cross_Three_is_Nine
W=5x5&L-CROSS=s4s2s5s2s7&LF=z3z9z6z3&SS=24LLLDDLDDRRRUURUU&G=skating&A=PinkHoodie&D=2024-01-31&F=2&T=Skaitng
W=10x8&L-CROSS=s32s34s2s3s1&LF=z3z6z5z4z6z7z15z6z6z5z1z12z3&L=x20x6x11x6x6x11&SS=55DRRRDLLLLDLDDRRURRRDDLLDLLULLLDLLUURURRUULLDLUUURRDRRURR&X=xx87xx31&G=skating&A=PinkHoodie&D=2024-01-31&F=2&T=Park_Knight
W=8x8&L-CROSS=s3s6s10s6s14s4s13&LF=z4z7z3z3z4z6z4z2z5z4z2z3z1z5z6&LF-L=h18&SS=57ULUURUUULDLDLLULULLDDRDRRRDDLLLLDDRRRRRURR&G=skating&A=PinkHoodie&D=2024-04-14&F=2&T=Edicoddi


## Variants

### ´´walls´´
V=walls

This puzzle uses the new ´´walls´´ variant:
W=5x5&L-CROSS=s12&LF=z11z2z4z3&L=x0x24&SIW=3R5R&SS=23DDLDLLULURULURRRDR&V=walls&G=skating&A=PinkHoodie&D=2024-01-31&F=2&T=Up_a_Wall

### ´´hex´´
V=hex

W=3x3x3&L-CROSS=s3s1s10s1&LF=z8z1z1&LF-R=h7&SS=12RDWWULLUEEDR&V=hex&G=skating&A=PinkHoodie&D=2024-04-05&F=1&O=Hex&T=Rikns


### ´´bouba,walls´´
V=bouba,walls

W=4x4x4&L-CROSS=s10s6s2s11&LF=z0z7z1z1z12z5z6&LF-R=h23&SIW=37RE2UE2UE28UE&SS=17UUEULWDWDDRRREEEUUULWDDDWL&V=bouba,walls&G=skating&A=PinkHoodie&D=2024-04-05&F=2&O=Bouba_+_Walls&T=Bubble_Stop


### ´´no-shade,loop-to-path,start-optional,finish-optional,crossing´´
V=no-shade,loop-to-path,start-optional,finish-optional,crossing

W=7x7&L=x5x1x11x5x3x7x9x1x6&L-CROSS=s0s1s12s2s18s1&LF-D=h27&LF-U=h19&SS=20DRU11DDRRUUUULDDDDDLLLLUUUUURDLLDDRRRUR&G=skating&V=no-shade,loop-to-path,start-optional,finish-optional,crossing&A=PinkHoodie&D=2024-04-14&F=2&O=Tiger_in_the_Woods:_No_Shade,_Loop_to_Path,_Start_Optional,_Finish_Optional,_Crossing&T=Skating_in_the_Woods

## Changes

**2023-12-07** Reencoded crosses to let absent tiles exist, aligning this with all other genres, with care not to cause a particular issue reported by @PinkHoodie
**2023-12-07** @PinkHoodie sent in a 7x7 puzzle!
**2024-01-19** Global variant ´´walls´´ was added, an idea by @thejonymyster (and others)
**2024-01-20** A regression found by @PinkHoodie was fixed - thank you.
**2024-01-23** An important edge case found by @PinkHoodie was fixed, and rules clarified. In the process it became possible to modernise all panels!
**2024-02-01** @PinkHoodie sent two puzzles: a classic and one using the ´´walls´´ variant. Thank you!
**2024-02-02** @PinkHoodie sent a big 10x8 classic - thank you!
**2024-02-03** Directional marking as suggested by @EliDoris was added to [all ice genres|kudamono/new?search=ice], including this one - thank you!
**2024-04-05** ´´hex´´ and ´´bouba,walls´´ variant puzzles by @PinkHoodie were added!
**2024-04-19** @PinkHoodie sent an hyper-variant puzzle ´´no-shade,loop-to-path,start-optional,finish-optional,crossing´´. Plus a classic!