page.summary ### Easy quest Pick each **tiara** and hand it to the **Princess** to fulfill the **easy quest**. Estimated play time: **30 minutes**. ### Hard quest Gently pick all **tiaras** unbroken, thereby making the **Princess** happier, a **harder quest** for which //precise timing// may sometimes be required. Estimated play time: **60 minutes**. ### Hidden challenge Obtaining the **secret item**, after solving the **hidden challenge**, will subtly alter the game ending. ## Game elements ### Characters The **Hero** is **you**! Behind her docile appearance, the **Princess** is actually in charge. Except when **wolves** attack... or any other puzzling situation has to be solved. **Wolves** //chase// the closest human they find, and are not friendly. They will even //throw// **obtainables** //astray//** and when //cornered// will //push// **Objects**. ### Obtainables The precious **tiara** is so fragile that it will //shatter// under too much weight. The **sword** can be used to keep wolves away and to //slash// **crates**. One **secret item** may be discovered. ### Objects **Crates** can be //pushed//, are //flammable// and //float// on **water**. **Boulders** can also be //pushed// but are neither //flammable// nor //float// on **water**. **Trees** can't move but are //flammable//. **Torches** will //ignite// **trees** when //pushed// towards them and won't //float// on **water**. page.figure ## How to play ### Controls //Move// with ${Hyper("ArrowKeys")}. Come towards the **Princess** to //talk// to her. She is a great storyteller and on occasion may provide useful **hints**. You may //give// her certain **obtainables**. //Use// the **sword**, once obtained, by pressing [[X]]. You'll //swipe// it instinctively when dangerously close to a **wolf**. The game //saves automatically// whenever the **Princess** //safely// enters an area containing a new **tiara**. ${Hyper("Instructions/Game")} ${Hyper("Instructions/Community")} Mentioned in ============ @JackKutilek's [Collected Puzzlescript Games|https://jackkutilek.com/puzzlescript/collection.html] ${Hyper("GameCredits")} ### Special thanks #### 09/2018 @one, @draknek, @chz for spotting important bugs and for useful feedback. #### 01/2019 @hunkydory, @joelfox, @mokesmoe, @@thatscar @for feedback, @@finding bugs and unintended solutions. ## F.A.Q. ### How does the name page.title mean? **Tiara** + **Adventure!** ### What was your inspiration? The adventure theme was inspired by **The Legend of Zelda**. A second source of inspiration was @draknek's [Skipping Stones To Lonely Homes|http://www.draknek.org/games/puzzlescript/skipping-stones.php].