page.summary


### Easy quest

Pick each **tiara** and hand it to the **Princess** to fulfill the **easy quest**.

Estimated play time: **30 minutes**.

### Hard quest

Gently pick all **tiaras** unbroken, thereby making the **Princess** happier, a **harder quest** for which //precise timing// may sometimes be required.

Estimated play time: **60 minutes**.

### Hidden challenge

Obtaining the **secret item**, after solving the **hidden challenge**, will subtly alter the game ending.


## Game elements


### Characters

The **Hero** is **you**!

Behind her docile appearance, the **Princess** is actually in charge. Except when **wolves** attack... or any other puzzling situation has to be solved.

**Wolves** //chase// the closest human they find, and are not friendly. They will even //throw// **obtainables** //astray//** and when //cornered// will //push// **Objects**.


### Obtainables

The precious **tiara** is so fragile that it will //shatter// under too much weight.

The **sword** can be used to keep wolves away and to //slash// **crates**.

One **secret item** may be discovered.


### Objects

**Crates** can be //pushed//, are //flammable// and //float// on **water**.

**Boulders** can also be //pushed// but are neither //flammable// nor //float// on **water**.

**Trees** can't move but are //flammable//.

**Torches** will //ignite// **trees** when //pushed// towards them and won't //float// on **water**.

page.figure

## How to play

### Controls
//Move// with ${Hyper("ArrowKeys")}.

Come towards the **Princess** to //talk// to her. She is a great storyteller and on occasion may provide useful **hints**. You may //give// her certain **obtainables**.

//Use// the **sword**, once obtained, by pressing [[X]]. You'll //swipe// it instinctively when dangerously close to a **wolf**.


The game //saves automatically// whenever the **Princess** //safely// enters an area containing a new **tiara**.
${Hyper("Instructions/Game")}
${Hyper("Instructions/Community")}

Mentioned in
============
@JackKutilek's [Collected Puzzlescript Games|https://jackkutilek.com/puzzlescript/collection.html]

${Hyper("GameCredits")}


### Special thanks

#### 09/2018

@one, @draknek, @chz for spotting important bugs and for useful feedback.

#### 01/2019

@hunkydory, @joelfox, @mokesmoe, @@thatscar @for feedback, @@finding bugs and unintended solutions.


## F.A.Q.

### How does the name page.title mean?

**Tiara** + **Adventure!**

### What was your inspiration?

The adventure theme was inspired by **The Legend of Zelda**. A second source of inspiration was @draknek's [Skipping Stones To Lonely Homes|http://www.draknek.org/games/puzzlescript/skipping-stones.php].