Starkoban
Starkoban is a challenging mix of star battle and sokoban, for stark puzzlers..
Place each stone in a different region to win. Placed stones become active and are named "stars".
Like in normal Star Battle geometries, stars cannot occupy the same line, column or region, neither touch diagonally.
If you never tried star battle before, don't worry, as each rule will be explained to you gradually! But if you did, you're about to experience some surprising twists!
page.figure.
How to play.
Controls.
Walk and push stones with
Press X or Tap at a spot to draw an auxiliary mark. Do it again to erase the mark.
Undo
Press [[Z]] or
Restart
Press [[R]] or
Level selector
Opening the selector menu
Press L or the Level-selector-button.
Picking levels in the selector menu
Directly
Type the level name
Start typing the level name and the cursor will move to the correct level. Press
Type the level number
Alternatively, you may type the level number. Press
Arrow keys to move
Press
Closing the selector menu
Pressing Esc or L will close the menu without changing level.
Fullscreen
Toggle Fullscreen by pressing F or
Hints
Request a hint by pressing H or
Music playlist
Toggle the music playlist by pressing M or ♫ (music).
Leaving the current tab or window will also pause the playlist, but it wll resume automatically when appropriate.
Community
Guestbook
Enjoyed Starkoban ? Add your message below to the guestbook!
Hall of fame
Once you beat Starkoban, you'll be invited to enter Hall of Fame! As soon as you pass the final credits screen after winning, you'll be able to type your name in a new window. Make sure you are connected to the internet, then press Submit to be remembered forever or close the window to forsake your glory.
Game stats
Do you wonder how you compare with other players? Find out in the game stats below.
Mentioned in
- blog 's
- Lkrejg's フラシュ - 無料ゲーム blog
- Kuchiwo Tsugumi (Competor)'s Playthrough: この空間に入れるのは1つだけ
Credits
Starkoban by Pedro, 2020.
Music
Background (Guitar solo) music by Sei Mutsuki, 2020, CC-BY 3.0.
Track |
---|
Poema2 |
Guitar Gentle |
Game Engine
Made with Puzzlescript and the Game Bar!
May the source be with you!
Changelog.
.
Added more detailed instructions to the beginning of game, and placed the "one rule" per level after the level title.
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The "special push" was removed, following feedback from CHz and Stephen Lavelle (Increpare). Many thanks!
Level "Imperfection" was thus moved to the bonus levels and "Dharma Wheel" was edited so the special push is no longer needed.
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The contrast between the regions was improved, by adding region outlines (with a splatter effect), darkening the regions and lightening the starlines (palette change). Thanks Portponky, Joseph Mansfield (sftrabbit) and Karoo!
Players can now place an auxilliary marker by pressing X (thanks minotalen).
Two new levels added, combo levels reordered, difficulty adjusted or reclassified according to player feedback.
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The keyrepeat interval was fixed - thanks Joel Fox!
Two new levels added.
Editorial uses
All the material on this page is © Pedro 2017-2025, but you are granted permission to use it for editorial purposes, as long as you provide appropriate credit (including a direct link to this page) and do not spoil other people's enjoyment.
Feel free to with any questions.