Active #=#=#=# Kudamono Editor (2021--2025) =============================== A setting, sharing and solving interface for [+300 logic puzzle genres|../kudamono/genres.html], with full support for [variants|../kudamono/variants], and a focus on //live conflict highlighting//. Each genre in the collection has its own interactive page, with carefully illustrated rule panels. Genre pages include [brand-new puzzles|../kudamono/new], created by the community. Timeless paper puzzles, [now in interactive form|../kudamono/random], often premiere there. Authors like [Erich Friedman|../kudamono/genres.html?search=Erich] and [Arvi Teikari (Hempuli)|../kudamono/genres.html?search=Hepuli] are represented, alongside many authors from Japan and overseas. Everyone can [make a puzzle|../kudamono/set]! [paper-puzzle/puzzles.png|../kudamono/genres] See also the [Paper Puzzle Masterlist] for a bird's eye view of the paper puzzle world. Less active #=#=#=#= Featherdown syntax (2022--2024) ==================================== ../featherdown/images/featherdown.svg [Featherdown] is the lightweight [markdown-like syntax|../featherdown/cheatsheet] that powers site.name since 2022. [Try it at the playground|../featherdown/playground]. Puzzle Type (2019--2022) =========================== images/puzzle-type-180.gif An [inductive typing puzzle|puzzle-type] on a minimalist interface, where knowledge about the real world is the ultimate reward. site.author occasionally updates the [Induction to Inductive Games|inductive-games] page with references to new games in this space. Geometric Dreams (2020--2023) ========================= Polypedron (2021--2023) =-=-=-=-=-=-=-=-=-=-=-= ../polypedron/images/toothpick-realisation.jpg ((small)) A widely available and low cost [flexible geometry kit|../polypedron/make]. Fun hands-on learning for the maths classroom. [Prototyping tool|../polypedron/index] for architects, engineers and designers. An artistic medium for exploration and visualisation. A toy alternative to ZomeTool, Pipegram and GeoMag. Star battle geometries (2020--2021) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= images/star-battle-180.png An exploration of different geometric grids, using [star battle puzzles|star-battle] as a medium. Of the +20 puzzles created, site.author is particularly proud of [Fractal (25)|star-battle#25 Fractal] and [Icosahedron (8)|star-battle#08-icosahedron]. A word of thanks to @ZenoRogue for kindly adapting the HyperRogue engine to support interactive star battles. Puzzlescript System & Ecosystem (2018--2021) ============================================ An exploration of the open-source Puzzlescript system and its ecosystem. ../puzzlescript/images/starkoban-180.png The the mini-puzzle [unlucky-unlock] (2014) foreshadowed a [puzzlescript game|puzzlescript/index.html]-making journey with peaks at [pmgrp], [tiaradventur], [burokku-konekuta] and [starkoban]. ../puzzlescript/images/game-tools.svg To provide a better gaming experience, features such as a //level selector, fullscreen, background music and a hint system// were gathered under an open-source [game bar], which benefited +16 games. An extensive [puzzlescript game tools|puzzlescript/tools] reference followed. ../puzzlescript/images/puzzlescript-games-database.svg Further benefiting the ecosystem, the complete [puzzlescript games database|puzzlescript/database] was compiled, alongside a [selected list|puzzlescript/selected-games] with site.author's favourites. In 2025 this database enabled a [research paper|https://arxiv.org/html/2506.06524v1].