Pipelink
Draw a possibly self-crossing loop through all tiles, respecting the line shapes given as pipes.
Based on ruleset by 福嶋啓之
First seen (1993) at Puzzle Communication Nikoli 45
About
福嶋啓之 composed the ruleset and first puzzles of Pipelink (1993), shared at Puzzle Communication Nikoli, 45, alongside many other original paper puzzles. This ruleset is also known as Hyperlink.
In 2024 Pedro released the Pipelink interactive app, leveraging the Kudamono Editor system. Pedro derived the programming logic, decided on colours & input modes and created all graphic assets, by tracing SVG paths. Rule panels by PinkHoodie on 12/06/2024.
All puzzles listed on this page have a single, unique solution. Brand-new puzzles are proudly submitted by their authors regularly, while historic puzzles gain a new life in the interactive Kudamono format: here transcribed for the first time, with permission from each author, on a unit-, genre- or general basis.
Pipelink Puzzles
PinkHoodie
Anurag Sahay
Variants
pipe-partial
ice-crossing-total
This ruleset matches a different existing genre:
Setting Pipelink
Start with a blank page (new Pipelink puzzle).
Detailed editing instructions and shortcuts can be found at the manual.
Recommended Variants
The following variants are suggested: ice and hex.
For more information about global variants, and how to combine multiple variants in a single puzzle, please see the variants page.
Keyboard Shortcuts
The following custom insertion shortcuts apply to Pipelink:
Glyph | When | Submode | Shortcut | Description |
---|---|---|---|---|
S | —- | A → U | auto mode: auto-choose submode based on gesture type and location | |
S | line | L → I | line (solve): drag or click to draw definitive line (solve) | |
E | symbol | X | Absent tile: click or drag to place definitive symbol Absent tile | |
E | symbol | P → I | pipe(s): click or drag to place definitive symbol pipe(s) | |
S/E | aux mark | X | cross: click or drag to place auxiliary cross | |
S/E | aux line | S → K | sketch line: drag or click to sketch auxiliary line |
Sharing
Puzzle url
To copy the right url, simply follow the button sequence
Puzzle image
Likewise, a puzzle image may be exported via
Listing at Pedro's Works
Made a puzzle that you'd like to list here at Pedro's Works? Simply follow the Submission Guide!
Social Networks & Fediverse
When sharing a Pipelink link on other social networks or across the fediverse please also include the hastag #KudamonoEditor
in the post. Including the puzzle picture will usually enhance your post.
Interlinks
This table lists external sites and databases referencing Pipelink.
Site | Link | Comment |
---|---|---|
Janko.at | Pipelink page | Otto Janko has a page for Pipelink. These pages often include an interactive applet for puzzle solving. |
PuzzleSquareJP | Pipelink | you may also share your Pipelink puzzles at PuzzleSquareJP: please include the hashtag #KudamonoEditor in the puzzle description |
Puzzle Pure | pipelink | The Puzzle Pure family of tools (pzv.jp, puzz.link, pzprxs.vercel.app, etc…) supports this genre. There may be some non-variant puzzles listed at the database |
Puzzle Genius Tutorial | Pipelink | Puzzle Genius has a tutorial on Pipelink with a worked example. |
Sorted Puzzles | Pipelink | Nidhi Grover, from India, has an archive with some Pipelink puzzles, and may have generated Pipelink puzzle books for sale on Amazon |
Reports and suggestions
Please with any issues and suggestions.
There are specific instructions for live conflict highlighting and input issues, for improving the rule panels or reporting non-uniquenesses.
For any other bugs, please:
- describe what you were trying to do,
- what happened instead, and
- send the current url (plus any visible error logs and possibly, supplementary screenshots).
You may check whether your bug is already covered by the unit tests (it may take a few seconds before the page loads fully). Any yellow boxes indicate a failed test. "Performance issues" currently indicate all passed tests, slow or not.
Live conflict highlighting
If you find a situation where the live conflict highlighter is not working as you'd expect (e.g. too aggressive, incorrect), please send a small test case url plus a brief explanation of what should be happening instead.
Input issues
For interface issues related input modes, or more generally to clicking/touching/dragging, keyboard shortcuts, etc… please submit an input test case, as detailed in the Inputs Initiative.
Improving the rule panels
For simple typos/rewordings, a short email suffices. For more substantial changes, please refer to the rule panels guidelines.
Non-Uniquenesses
If you find a non-uniqueness in one of the puzzles, please first check whether you are able to contact the puzzle author directly to request a fix.
If that seems impractical, please submit either:
- a corrected, unique puzzle url (with solution), if you are able to suggest a fix (preferred); or
- a puzzle url solved up to the point where the puzzle stops being unique; or
- multiple urls (one per solution)
Acknowledgements and Changes
pipe-partial
! ice-crossing-total
!