## [heyawake] Puzzles ### @PinkHoodie W=6x6&L=(2)1x15(2)6x2(0)6x2(1)3&LF=z0z3z4z3z5z3z4z4z7z2&SIE=3RRRRUURR1RR5L2DDRDD8U10UR1U10U&G=heyawake&A=PinkHoodie&D=2025-04-09&F=3&T=Unexpected_Context W=6x6&L=x0(1)4x1(3)4(2)2(1)12x7(2)4x1&LF=z4z4z3z2z3z4z4z3z2z2z3&SIE=9DRR2DDRRRRD10UU4UU3UU9UUU2LLLLU&G=heyawake&A=PinkHoodie&D=2025-04-09&F=3&T=Waiting_Game W=6x6&L=(3)3(1)2(2)1x8x1x5x1&LF=z3z2z1z2z8z3z8z4z4&SIE=1R2RDRDLD1RURRD19DRRUR17R1DLDRDR&G=heyawake&A=PinkHoodie&D=2025-04-10&T=Carcain&F=1 W=16x6&L=(7)5(1)18(5)12(4)12(3)11(0)13(7)12&LF=z0z2z3z4z3z2z3z5z9z2z2z3z2z2z7z2z2z7z2z2z15z2z2z3z4z3z2&SIE=21UUUUUU15RRD5DDDDDD9UUUUU13UUUUUU5RRDDDDD14U9UUUUUU&G=heyawake&A=PinkHoodie&D=2025-04-09&F=3&T=16x6_1_New ### @JackLance > Compromise for the heyawake thing to make the numbers big, without indicating any specific cell or obscuring the puzzle: Make the regions the numbers ((Jack Lance 2022)) W=10x10&SIE=5RRRRRU24RRDLLLUR19DDDLLLUUURRR7URRRRULLLLUUURRRRR1U6RRRRDLLLLUULLLLURRRRU2RRRRDLLLL50LLLLDRRRR&G=heyawake&A=Jack_Lance&D=2022-04-08&B=Pedro&N=6305&U=https://docs.google.com/spreadsheets/d/19VcSrt963W61Bt7Q944-KbLWaoKpKKzsWE8pGEDhWrI/edit?gid=0#gid=0 ## Variants ### ´´shade-symmetry-rotational-2´´ V=shade-symmetry-rotational-2 W=6x6&L=(1)10(3)15&LF=z2z3z2z8z5z8z2z3&SIE=3RURRUU11ULUU1RRRD11RDRUR11DR7LU1LUR&G=heyawake&V=shade-symmetry-rotational-2&A=PinkHoodie&D=2025-04-10&F=2&O=shade-symmetry-rotational-2&T=Problematic ### ´´obstacle´´ V=obstacle W=6x6&L=(3)10x4x1x5x1(1)4&L-OBST=v14v1v5v1&LF=z0z3z2z3z5z3z8z5z3&SIE=1RD2RDRDD1RURRD8U7U9U7U9LDLLU1LULUU2LU&G=heyawake&V=obstacle&A=PinkHoodie&D=2025-04-09&F=2&T=Real_Obstacle_Use ### ´´clues-missing,in-row-numbers-unique´´ V=clues-missing,in-row-numbers-unique > Heyawake, but... numbers (written in the top left of each box) may not repeat in a row or column ((Jack Lance 2023)) W=10x10&L-RING=s1s3s2s3s14s2s2s2s12s2s2s2s12s4s2s2s15s2s3&SIE=2RRUUU3RRUU2RRUUU17RRRRRR2RRRRRR2RRRRRR2RRRUU14UUUUUUUU19RRRRR5UUUUUU44LLU1LLUU2LLUUU&G=heyawake&V=clues-missing,in-row-numbers-unique&A=Jack_Lance&B=Pedro&D=2023-02-21&T=Heyawake,_but...&U=docs.google.com/spreadsheets/d/19VcSrt963W61Bt7Q944-KbLWaoKpKKzsWE8pGEDhWrI/edit?gid=0 ### ´´territory-rectangle,territory-no-square,edge-solve,territory-numbers-unique´´ V=territory-rectangle,territory-no-square,edge-solve,territory-numbers-unique W=6x6&L=(3)0(2)2(0)2(0)1(1)14(1)6(1)1(1)3&LF=z0z2z7z3z2z3z5z3z2z3z5&SSE=1RRRRURR2RUU2RRU5RRDD1RR8R10RR1UUULDD4DRR&G=heyawake&V=territory-rectangle,territory-no-square,edge-solve,territory-numbers-unique&A=PinkHoodie&D=2025-04-24&T=Region_Building_Heyawake_1 ## Acknowledgements and Changes **2025-04-10** Many thanks to @PinkHoodie for suggesting implementation improvements before the release of [Heyawake], for making the [panels in the modern format|../panels] and the cover pic. Also for making [heyawake] puzzles using variant ´´shade-symmetry-rotational-2´´ and ´´obstacle´´ in addition to 3 classics! **2025-04-11** :::Puzzletters @PinkHoodie sent a 16x6 [heyawake] for rollout! **2025-04-27** :::puzzletters @PinkHoodie created 1 [heyawake] puzzle using variant ´´territory-rectangle,territory-no-square,edge-solve,territory-numbers-unique´´!