## [barbed-wire] puzzles
### Newest submissions

### @BlazUrbanGracar

W=5x5&L=(6)7(6)1(6)3(2)3(3)2(2)3(4)3(4)1&L-V=b19w2w8b6&G=barbed-wire&A=BlazUrbanGracar&F=1&T=Barbed_Wire_(About_Regions)
W=6x4&L=(2)3(6)6(9)1(6)3(9)1(5)9&L-V=b5b1b1b11b7b2&G=barbed-wire&A=BlazUrbanGracar&F=2&T=Barbed_Wire_(About_Black_Circles)
W=6x6&L=B1B2A2B25&L-E=w46w26&L-V=b0w8w11w7w12w1b9&G=barbed-wire&A=BlazUrbanGracar&F=3&T=Barbed_Wire_(About_Ciphers)
W=11x11&L=(6)4(5)6w9(4)14(10)7w24(12)13(10)7w23(6)7&G=barbed-wire&A=BlazUrbanGracar&F=4&O=Response_To_Menderbug’s_BW&T=Barbed_Wire
W=10x10&L=A90A1A1&L-V=w1w4w2w4w6w2w8w2w1w3w2w1w8w8w1w3w9w1w4w1w1w6w1w5w1w4w6w1w1w1b1w1w2w4b7w5&G=barbed-wire&A=BlazUrbanGracar&F=4&T=Barbed_Wire_(The_Scream)
W=9x8&L=(2)0(4)3w29(7)3w1(5)1(5)27(7)5&L-V=b8w9b18w9w5b13w9w9b9&G=barbed-wire&A=BlazUrbanGracar&F=4&T=Barbed_Wire
W=11x11&L=(3)19(7)14(3)6(5)4(2)14(2)3(2)3(3)24(67)14&L-V=w32b6w5w7b3b7w7b9w7b7b3w7w5w6w2&G=barbed-wire&A=BlazUrbanGracar&F=5&T=Barbed_Wire
W=9x9&L=A3B6L7B17L3w4B3A21A7L4&L-V=b1b7w9w22w43b9b7&G=barbed-wire&A=BlazUrbanGracar&F=5&T=Barbed_Wire_(BLA?)


### site.author
W=4x4&L=w6w7&L-V=w6&SSE=12ESWWNNES&G=barbed-wire&A=Pedro&D=2023-06-14&F=1&N=166&T=Starting_to_like_it
W=6x4&L=(10)8(3)2(3)5(3)3(5)2&L-V=b6b6b3b2w1w3b3b1b2b1&SSE=21NUURSDWWRUUULLDWRRRRDN&G=barbed-wire&A=Pedro&D=2023-06-22&F=3&K=Blaz&N=167&T=Becoming_a_fan


### @Menderbug

W=10x10&L=(7)5(6)3(6)4(2)8(8)9(6)11(6)29(5)8(49)3(9)11&G=barbed-wire&A=Martin_Ender_(Menderbug)&T=Barbed_Wire

### @PinkHoodie

W=16x6&L=A0A3B5w1w1A8B3w10w7D12A3A1D9w3D12D12A3&L-E=w37w54w69w12w23w7w2&L-V=b4b10b2w2b8b2w2b2b1w12w2b9w5b3w1b2b4w10b3b2w17b10&SSE=20DRWWWSEDDEEENUESSWWSENNEESSURURDDLDRURUURRDDRDRUULLLDDLDWSRURDRURNNWWWNULDWULDLLLENNNNWUURR39RDLU&G=barbed-wire&A=PinkHoodie&D=2024-12-14&F=3&O=Puzsq_Advent_2024&T=Advent_16x6_(Paralllel_Letter_Weights)
W=5x5&L=y0w1w1w4w1w1w2w2w1w1w2w2w5&L-E=w27w23&L-V=b12w2w1x1b2w1w2w1b3b6&SSE=31WNNNWSEEESWWWRNNEEESWNNWSSSR&G=barbed-wire&A=PinkHoodie&D=2023-12-27&F=2&T=Not_Sure_What_Kind_of_Dance_this_is

## Acknowledgements and Changes

**2023-06-21** Full quarter-marks (4 at once) added.
**2023-06-22** Clarified that all marked areas must be integers, and reintroduced question mark.
**2023-07-04** Improved the loop area algorithm to tackle the most general case (self-intersecting loops within self-intersecting loops, ad infinitum).
**2023-07-12** Thanks to @BlazUrbanGracar for substantive feedback on the implementation, coordinating puzzle transcriptions and excellent suggestions!
**2023-07-13** Corrections to the rules text: thanks @Yuyuki, @ゆずっこ, @fff and @Carrick!
**2023-07-13** Multi-number regions are highlighted correctly now - thanks to @Menderbug and @pawakun 
**2023-12-19** Fixed a geometry template regression reported by @JustKirb
**2023-12-27** @PinkHoodie found a missing case in the highlighting and sent a new puzzle - thank you!
**2024-01-19** A recent regression found by @Blaz was corrected - thank you!
**2024-12-28** :::puzzletters @PinkHoodie prepared 1 [barbed-wire] (classic) puzzle - merci!
**2025-06-13** :::Encoding [barbed wire] encoding was aligned with all other genres