${DynamicText("About this genre (loading...)")}

##page.title Puzzles

### @NaokiInaba

These are the original puzzles by @NaokiInaba.

Example: 
W=4x4&L=(3)12(2)7(1)11&SSE=5UUURDRUR3U7ULU&G=kindomino&A=Naoki_Inaba&B=PinkHoodie&D=2006-02-08&N=1&T=カインドミノ_(Example)

Set:
W=6x6&L=(3)17(4)10(3)30(2)10&SSE=3RDDRRRRR7U4UURULULURU4RURU11URULL9UR1LU&G=kindomino&A=Naoki_Inaba&B=PinkHoodie&D=2006-02-08&N=2&T=カインドミノ
W=8x8&L=(1)18(4)3(1)3(3)17(3)62(2)17(3)3(3)3&SSE=1RURULUURRUL3RRRRRURDR2RRUU19RRDRUU2ULURRULU1RRR4RRURURDDDDR7RRU7UU17ULURU7R&G=kindomino&A=Naoki_Inaba&B=PinkHoodie&D=2006-02-08&N=3&T=カインドミノ
W=10x10&L=(1)22(2)3(2)2(2)2(2)17(3)4(3)14(2)5(3)3(2)15(2)1(2)2(2)16(3)8(3)16(3)2(2)1(3)15(1)3(3)5(1)14(2)4(3)17(3)2(1)2(2)3&SSE=1RURDRD3RDRD3RDRDLD11RULUU7URD3RDD1RRDDL1RUU4RR8RRRRU3ULURRRDLDRR5RR1URU26URRU9DDRUUR3ULU4LDLLLU10DDR1LUU1UUUU11LDDLDLLUUURULLU&G=kindomino&A=Naoki_Inaba&B=PinkHoodie&D=2006-02-08&N=4&T=カインドミノ
W=12x12&L=(1)27(3)2(3)5(1)17(2)2(3)2(1)30(2)17(4)5(3)27(2)17(4)5(2)5(2)17(2)27(2)5(2)17(1)30(3)2(1)2(4)17(3)5(3)2&SSE=1RURDRD3RDRDRUULULD2RRR1RRRRULURRULU4RDDRDR9UU4RDRD7R6RRU5RURU10UUUR15DRD5UR2R1URDRR8RRR6RU2UR6URUR9LLLUR7LLDRR7DLDRR8U7LDRRDDLDRD4R12DDLDRR2UU6LLLLLURR5LUULLULDDRRDLDRDLLLLLDLLURURRDDDDR&G=kindomino&A=Naoki_Inaba&B=PinkHoodie&D=2006-02-08&N=5&T=カインドミノ


### @PinkHoodie
W=4x4&L=(3)10(1)2(2)8&SSE=1RURULU5RRR6RUR&G=kindomino&A=PinkHoodie&D=2024-05-02&F=2&T=Kinds_of_Counts

## Variants

### ´´hex´´
V=hex

W=3x3x3&L=x4(1)14(1)2(2)14(1)4x12(1)2(2)2x2&SSE=10RERDR8ULUEULU32WLWDWDR&G=kindomino&V=hex&A=PinkHoodie&D=2024-05-03&F=3&O=Hex&T=Hex_Closk

### ´´tiles-remove-2´´
V=tiles-remove-2

W=5x6&L=(2)16(4)11(3)3(2)11(1)3(3)11&LF-CROSS=r23r1&SSE=14UUUUULDD4RDRDLDLLUUL1U11R1UULU&G=kindomino&V=tiles-remove-2&A=PinkHoodie&D=2024-05-03&F=3&O=Tiles_Remove_2&T=Two_Removed


##Acknowledgements and Changes
**2024-05-02** Thanks to @PinkHoodie for discovering this genre, and for brilliantly making the rule panels (using all 4 tetrominos) and the cover pic, and for suggesting the inclusion of letter aux marks and for a commemorative puzzle!
**2024-05-02** @PinkHoodie kindly transcribed @NaokiInaba's original puzzles!
**2024-05-03** @PinkHoodie sent 2 puzzles using variants ´´hex´´ and ´´tiles-remove-2´´. The latter changes the logic in such a way that known tetromino locations need to be marked. 
**2024-05-23** A regression whereby inputting numbers was impossible, reported by @PinkHoodie, was corrected (cause: missing dial template)
**2024-06-05** A bug causing unstable encoding of [kindomino] was fixed. Please double-check your puzzles are displayed correctly (cause: incomplete mesh was being generated during encoding, on symbols with corner placements)