${DynamicText("About this genre (loading...)")}

Like in [X-sums], this implementation introduced the possibility having arrows inside the board.

##Example by page.author
W=4x4&LEX=(2)r2(1)d7(3)u1(4)l5&T=Example&G=hit-points
((authored))	

## page.title puzzles by

### page.author 
W=5x5&LEX=(4)r2(2)r3(9)d9(2)u1(5)l3&G=hit-points
W=6x6&LEX=(5)r1(6)r3(7)u4(16)d5(8)u1(9)l9(2)l3&G=hit-points
W=7x7&LEX=(10)r4(5)r2(6)d6(7)u3(8)d1(7)u3(9)l5(1)l1(6)l2(8)l3&G=hit-points
W=8x8&LEX=(8)r1(12)r3(0)r3(2)r1(3)u2(8)d1(4)d2(2)d4(19)u3(7)d3(7)u1(0)l3(4)l1(7)l1(2)l2(17)l2&G=hit-points
((authored))

### @dohz
W=5x5&LEX=(10)r2(0)d8(1)u3(11)l8&A=dohz&T=Binary_Numbers&G=hit-points
W=6x6&LEX=(13)r4(7)d7(6)u1(7)d1(6)u1(7)d1(6)u1(12)l7&A=dohz&T=Heaven_or_Hell&G=hit-points


### @PinkHoodie

W=4x4&LEX=(3)2(4)7(1)1(2)7&LEX-D=s9&LEX-E=s10&LEX-L=s17&LEX-R=s2&LF=(2)0(1)1(3)1(4)1(4)1(2)1(1)1(3)1(3)1(4)1(2)1(1)1(1)1(3)1(4)1(2)1&E=1&G=hit-points&A=PinkHoodie&D=2024-05-23&F=2&T=Hidaid&O=8/26


## Variants

### hit-counts
V=hit-counts


This puzzle by @AnuragSahay uses the ´´hit-counts´´ variant, where each arrow instead counts how many cells are at the distance they indicate 
W=5x5&LF=(4)0(3)1(5)1(1)1(2)1(5)1(2)1(3)1(4)1(1)1(2)1(1)1(4)1(3)1(5)1(1)1(4)1(2)1(5)1(3)1(3)1(5)1(1)1(2)1(4)1&L=l20d3&LEX=(2)r4(3)u5(3)l11&G=hit-points&V=hit-counts

By @PinkHoodie:
W=5x5&LEX=(1)2(0)2(1)4(3)1(1)1(0)3(0)1(1)4(1)1(3)2&LEX-D=s8s2s4&LEX-L=s18s1s2&LEX-R=s2s2&LEX-U=s9s4&LF=(3)0(2)1(4)1(5)1(1)1(1)1(5)1(3)1(4)1(2)1(4)1(3)1(1)1(2)1(5)1(2)1(1)1(5)1(3)1(4)1(5)1(4)1(2)1(1)1(3)1&E=1&G=hit-points&V=hit-counts&A=PinkHoodie&D=2024-05-13&F=2&O=Part_3/4&T=Limitsisa&U=puzsq.logicpuzzle.app/share/124455
W=5x5&LEX=(4)6(5)5(0)5(0)3(0)2&LEX-D=s16&L-E=s0&LEX-L=s19&LEX-S=s6&LEX-U=s11&LEX-W=s21&LF=(2)0(3)1(4)1(5)1(1)1(3)1(1)1(5)1(2)1(4)1(1)1(2)1(3)1(4)1(5)1(5)1(4)1(1)1(3)1(2)1(4)1(5)1(2)1(1)1(3)1&E=1&G=hit-points&V=hit-counts&A=PinkHoodie&D=2024-05-27&F=2&O=Hit_Counts&T=4,5000


## Acknowledgements

Thanks to @XSheep for noticing that in play mode, numbers input outside the board should be disabled.

**2023-12-01** Thanks @dohz for noticing this page had a misattribution bug, nof fixed.
**2024-01-23** Implementation decoupled from [X-sums] (@dohz)
**2024-02-10** @JustKirb [modernised the rule panels|kudamono/panels#modern] for [Hit Points] in a collaborative effort with site.author!
**2024-02-12** Error styles were altered to ensure that the unusual sum rule is easy to understand (@WisteriaFall), using the principle of "highlighting the number" instead of "highlighting the range".
**2024-02-13** Variant ´´hit-counts´´ by @AnuragSahay was added (currenlty local), alsongide a nice 5x5 puzzle. Thank you!
**2024-05-14** A regression reported by @PinkHoodie was corrected (cause: upgrades to arrow templates)
**2024-05-18** @PinkHoodie sent 1 puzzle using variant ´´hit-counts´´!
**2024-05-24** @PinkHoodie included this genre in a [puzzle series themed after the 26 letters of the alphabet|kudamono/puzzletters/2024-05-24]!
**2024-06-03** @PinkHoodie sent one ´´hit-counts´´ variant puzzle!