${DynamicText("About this genre (loading...)")}

## page.title puzzles

### @AnuragSahay
W=10x10&L=(3)0(5)2(5)3(5)2(4)2(2)5(2)1(3)5(1)7(3)3(2)2(2)2(4)2(4)1(2)3(3)2(1)2(3)1(4)4(1)1(4)5(4)2(2)3(3)2(1)1(4)2(4)2(4)2(2)8(2)7(4)1(3)4(2)1(2)2(3)2(3)3(2)2&G=fillomino&A=Anurag_sahay&D=2024-04-07&F=3&K=JustKirb
W=10x10&L=(3)4(4)1(4)4(1)1(2)2(5)2(5)4(3)1(4)1(3)2(2)1(3)7(4)7(3)2(1)5(4)1(2)9(5)1(1)5(5)2(5)7(3)7(7)1(1)2(2)1(5)1(3)4(1)2(2)2(6)1(3)4(7)1&G=fillomino&A=Anurag Sahay&D=2024-04-16&F=2


## Variants puzzles

### ´´hex´´
&V=hex

By @AnuragSahay:
W=5x5x5&L=(3)0(2)1(1)4(4)2(4)1(1)3(2)2(1)1(2)5(2)2(3)3(4)2(2)3(1)1(2)1(4)1(3)2(4)2(2)1(2)2(1)8(2)2(1)1(2)7(2)1(3)2&X-EH=x2x85x53&SSE=3ERDRDW12ERERE2DRERER1RDWL3ERERD2ERDWL1U2REULU2REU14RE4RE1E14EU6DREULULWDR6U7UERER4REREULWLWLWDREU2RD1EULU15WLWLUERER11RDWLUE2U7R2RDW1ERDR3WLU5E9WLWLUERE&V=hex&G=fillomino&A=Anurag_Saghay&D=2024-04-07&F=3&O=Hex&T=1234


### ´´slitherlink,hex´´
V=slitherlink,hex

W=6x4x3&L=x3(4)5(4)2(5)4(4)1(5)4(4)2(4)1(4)4(5)1(5)1(4)3(4)2x5&SSE=14UERE12UEUEREREULWLWLU18ULU6ULWLULWDWDW4ULWD2U8UEULWLU4ULU2RDREUEUE1EREU7UE&G=fillomino&V=slitherlink,hex&A=PinkHoodie&D=2024-04-08&F=2&O=Slitherlink_+_Hex&T=Triangle,_4,_5,_Hexagon


### ´´tatami´´
V=tatami

W=5x4&L=(2)4(4)3x2(3)1(1)3(5)3&SSE=1R4UUR2URRR3U3U3RUL2U4UR&G=fillomino&V=tatami&A=PinkHoodie&D=2024-04-08&F=1&O=Tatami&T=Quiddi


### ´´territory-area-max-3´´
V=territory-area-max-3

W=4x4&L=(2)3(1)2(1)3(3)6&SSE=2RUU8URD2LDRUURR4UUU&G=fillomino&V=territory-area-max-3&A=PinkHoodie&D=2024-04-08&F=1&O=Trinundo/123&T=Breaking_the_5


### ´´territory-number-unique´´
V=territory-number-unique

W=6x6&L=(3)0(4)7(3)2(1)1(3)1(4)8(4)2(3)2(4)8(2)4&SSE=2RDRRURDRD2RURU10UUULURU2RU2RDRUULU14RUU14LDLDRDR&G=fillomino&V=territory-number-unique&A=PinkHoodie&D=2024-04-09&F=2&O=Territory_Number_Unique&T=Unuses


### ´´territory-no-unique´´
V=territory-no-unique

W=6x4&L=(2)0(3)2(3)3(1)4(4)2(3)3(1)3(2)3&SSE=2RDR1RRD2U15U2LDLURUU4R1DLURULU&G=fillomino&V=territory-no-unique&A=PinkHoodie&D=2024-04-09&F=1&O=Territory_No_Unique&T=Outses


### ´´area-no-multiple-2´´
V=area-no-multiple-2

W=6x4&L=(3)1(3)5(1)3(5)1(3)5(3)2(5)1(3)2(3)3&SSE=3RRDRDLULDL5U9RRR2DRRR6ULU2U&G=fillomino&V=area-no-multiple-2&A=PinkHoodie&D=2024-04-09&F=1&O=Odd/Area_No_Multiple_2&T=Oddis


### ´´territory-repeat-2´´
V=territory-repeat-2

W=6x4&L=(3)1(3)5(1)4(2)3(3)4(1)3(2)2&SSE=1RURDRR2RR15DLUR4URU3UR1LUL6LU&G=fillomino&V=territory-repeat-2&A=PinkHoodie&D=2024-04-09&F=1&O=Territory_Repeat_2&T=Agais


### ´´territory-rectangle,chopped´´
V=territory-rectangle,chopped

W=6x4&L=(3)3(5)2x3(5)2(3)2(7)6(7)3&SSE=11ULUL9UULLUU2URU&G=fillomino&V=territory-rectangle,chopped&A=PinkHoodie&D=2024-04-09&F=1&O=Territory_Rectangle_+_Chopped&T=Cutut


### ´´hex,territory-rectangle,chopped´´
V=hex,territory-rectangle,chopped

W=3x3x3&L=(3)3x6(5)2(5)7&SSE=7EUE20UEU3ULU3ERE&G=fillomino&V=hex,territory-rectangle,chopped&A=PinkHoodie&D=2024-04-09&F=1&O=Chopped_Shikaku_+_Hex&T=Chexses


### ´´heterocut´´
V=heterocut

W=4x4&L=x5&L-D=w1w9w4&L-L=w9w2&L-U=w6w3&SSE=1R6URU5URDDL5R&G=fillomino&V=heterocut&A=PinkHoodie&D=2024-04-20&F=2&O=Heterocut&T=Suggesting_More


### ´´math´´
V=math

W=4x4&L-MATH=e0p1p2e7t3e7e2p1&LF=(3)0(1)1(2)1(3)2(1)3(6)1(3)3(6)2(3)1(3)1&SSE=1RURDD1RUU6RRDR5U&G=fillomino&V=math&A=PinkHoodie&D=2024-04-22&F=2&O=Math&T=Suqueos


### ´´kropki´´
V=kropki

W=4x4&L-KROPKI=b7w2b1w1b1w1w1b2&LF=(1)4(2)1(2)1(1)1(2)1(3)1(1)1(2)1&SSE=5U3U2UUUU2RU9LLLUURRR&G=fillomino&V=kropki&A=PinkHoodie&D=2024-04-22&F=2&O=Partial_Kropki&T=Miriraid

### ´´territory-adjacent-area-consecutive´´
W=14x8&L=(3)1(3)1(2)1(4)2(6)1(6)1(3)2(4)4(1)12(4)3(4)3(5)1(3)1(3)2(3)1(4)2(4)1(2)1(3)3(4)3(2)19(1)1(4)2(2)3(1)1(2)1(5)2(3)1(6)2(6)1(3)1(3)3(5)3(3)12(4)4(6)2(6)1(5)1(5)2(5)1(1)1&G=fillomino&V=territory-adjacent-area-consecutive&A=Anurag_saghay&D=2024-04-07&F=3



### ´´edge-given´´
V=edge-given

W=4x4&SIE=3R2URD6RULL2U9LULD&SSE=7UU9R&G=fillomino&V=edge-given&A=PinkHoodie&D=2024-05-08&F=1&O=Edge_Given&T=Edis

## Changes

**2024-04-07** Thanks to @AnuragSahay for crafting the [modern rule panels|panels], as well as for a classic and  ´´hex´´ variant puzzles!
**2024-04-09** Thanks to @JustKirb for finding a non-uniqueness, that @Anurag prompty corrected.
**2024-04-12** @PinkHoodie sent 8 puzzles using variants ´´slitherlink,hex´´; ´´tatami´´; ´´territory-area-max-3´´; ´´territory-number-unique´´; ´´territory-no-unique´´; ´´area-no-multiple-2´´; ´´territory-repeat-2´´; ´´territory-rectangle,chopped´´ and ´´hex,territory-rectangle,chopped´´!
**2024-04-19** @AnuragSahay sent a classic [Fillomino] - thank you!
**2024-04-26** @PinkHoodie made great use of variants: ´´heterocut´´, ´´math´´ and ´´kropki´´, each in its own puzzle!
**2024-05-04** A consecutive fillomino was sent by @AnuragSahay using the ´´territory-adjacent-area-consecutive´´ variant
**2024-05-10** @PinkHoodie sent 1 puzzle using variant ´´edge-given´´!
**2024-07-03** Number input is now back in its intended place, with lesser priority than lines (@AnuragSahay)