${DynamicText("About this genre (loading...)")}

## Classic page.title puzzles

### site.author
W=5x5&LF=z4z8z2z2z2&L=(1)2(0)2(3)8(2)2&SIE=4RU12RRDDDLLULUUR2U10U&T=Example&D=2024-01-17&G=estate-lawns
W=6x6&LF=z0z2z2z8z2z7z3z2z7&L=(3)21(2)1(1)1x12&SIE=1RU1RURDDRRRR1RUUL1R8RDRRRU2ULD3RDDD7RDDD3DRU4RDDD7R&A=Pedro&D=2024-01-18&F=1&T=False_start&G=estate-lawns

## Variants

### simple-loop
V=simple-loop

This puzzle is an example mashup with ´´simple-loop´´ (the solve process will be more reminiscent of yajilin)
W=4x4&LF=z0z6z3z6&L=(2)6&SIE=3R2UUUU10UUUU1R&SS=3RRDRDDLLULUU&V=simple-loop&G=estate-lawns



### ´´redactable´´
V=redactable

W=5x5&L=(1)2(2)1(2)3(1)2(1)2(2)4(2)4(1)1(2)1(1)2(1)2&LF=z6z2z4z2z6z2z2&SIE=3RDRDD8DRDDRRDLD4RRD13U5LULU&G=estate-lawns&V=redactable&A=PinkHoodie&D=2024-04-11&F=2&O=Redactable&T=Right_from_Wrong


### @PinkHoodie

W=6x6&L=(2)16(1)8(2)4(2)4&LF=z6z5z2z2z7z3z2z3z4&SIE=2R2RR10URRRD1ULDD4U11LLUUURR6UUUULDDDDD1R3U&G=estate-lawns&A=PinkHoodie&D=2024-07-19&F=2&T=On_the_Converge
W=4x4&L=(3)3&LF=z3z1z2z7z2&SIE=2RRURDR8URU1LU5R&G=estate-lawns&A=PinkHoodie&D=2024-05-23&F=2&T=Easy_for_Three&O=5/26

## Acknowledgements and Changes

**2024-01-17** @PinkHoodie masterfully created the rule panels for Estate lawns, following the [modern format|kudamono/panels#Modern]. Thank you!
**2024-01-17** Thanks @Menderbug for suggesting the adjacent unequal unshaded area constrain be highlighted in a way that conflicted less with aux marks.
**2024-01-18** Thanks @AnuragSahay for prompting further iteration on the highlighting style, leading to a subtler effect. A puzzle was added.
**2024-01-20** The minmax variant was also added to Estate Lawns, an idea by @AnuragSahay
**2024-01-22** Global variant ´´unshade-equal-by-area´´ was added, a suggestion by @AnuragSahay for Estate Lawns
**2024-01-22** ´´minmax´´ clues now have a distinct style to remind the solvers of their different meaning ( @AnuragSahay )
**2024-01-23** ´´simple-loop´´ can now be used as a mashup variant, with Estate Lawns (@AnuragSahay)
**2024-01-31** Day regression found by @Anurag (cause: refactoring of input modules - symbol collision detection, and premature commit)
**2024-02-22** Variant ´´simple-loop´´ now works with [estate-lawns] without issues (thanks @JustKirb and @PinkHoodie).
**2024-04-12** @PinkHoodie sent 1 puzzle using variant ´´redactable´´!
**2024-05-23** A visual regression in the equal adjacent unshaded area highlighting, reported by @PinkHoodie was fixed (cause: allocating the highlighing style to streaks rather than segments)
**2024-05-24** @PinkHoodie included this genre in a [puzzle series themed after the 26 letters of the alphabet|kudamono/puzzletters/2024-05-24]!
**2024-07-19** @PinkHoodie sent 1 classic - thank you!