${DynamicText("About this genre (loading...)")}

## @ErichFriedman's [crowded-intersections]
### Published Series - Games (2013)

W=6x6&L=c15c2c11c2c12c12c2c10c3&SSE=5RDDDDL4RDRD2RDRURUU5RRDRD2URU6RD12UUUL3R&G=crowded-intersections&A=ErichFriedman&D=2013-11&T=Example
W=6x6&L=c14c1c2c14c9c2c2c10c1c15&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c16c11c1c2c13c11c2c11c1&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c27c2c1c10c2c1c11c2&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c18c11c11c1c1c2c11c1&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c28c1c1c1c9c13c14c1c1&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c16c1c11c1c12c1c2c13&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c15c1c25c1c1c1c10c14c1&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c16c12c13c2c1c9c1c1c2&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c16c1c10c3c11c2c24c1c1&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c15c12c1c2c11c1c2c12c10&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c14c2c2c22c1c1c2c11c12c2&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c17c10c1c13c14c1c1c9c2&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c15c13c1c1c10c14c1c1c1&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c15c1c24c1c1c1c13c11c2&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c16c1c10c4c9c2c2c9c3c12&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c27c1c1c12c1c12c1&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c29c11c1c1c1c11c2&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c15c1c11c1c1c2c13c22c1c2c1&G=crowded-intersections&A=ErichFriedman&D=2013-11
W=6x6&L=c15c13c2c11c2c11c2c11c2&G=crowded-intersections&A=ErichFriedman&D=2013-11


## Community puzzles

### @PinkHoodie

W=16x6&L=c15c3c10c2c10c1c3c11c1c10c3c10c2c13c2c10c2c11c2c10c1c1c13c12c13c2c1c10c1c15&SSE=5R4RRULUULDDDDL9RURDDDL3ULU5U5RDDLL5RRD3L4UUULURU2RUUU9RDDRDLLU2UU4RURU7RDDDLU4RD1RRDRD1RUUU13RUULDL7RUURULL2ULU6RDR4ULU5R&G=crowded-intersections&A=PinkHoodie&D=2024-11-26&F=2&T=16x61
W=5x4&L=c37c1c1&SSE=1RRRR1RRRR1RRRRU17UUU&G=crowded-intersections&A=PinkHoodie&D=2024-05-23&F=1&T=Closed_Ranks&O=3/26
W=7x7&L=x8c11c1c1c10c1c15c2c1c14c2c10c5c11c1c2&SSE=2RUUUURRR4R3RU3RDDRUUULL5RRR9RRR2RRRU1RRU11URUULLU11R10LULLU&X=l2l1l1l3l5l2l1l4l4l1l1l3l1l4l4l1l3l5l1l2l1l9l1l1l1l2l5l2l3l3l1l1l2l2&G=crowded-intersections&A=PinkHoodie&D=2023-12-20&F=1&T=Outcast_in_the_Corner


## Acknowledgements and Changes

**2023-12-21** Added a divisibility checker and updated the highlighter to correctly prevent three regions near absent tiles; rephrased the rules with special attention to this behaviour. A suggestion by @PinkHoodie, who also sent a puzzle!
**2024-01-11** Corrected a recent regression found by @YuHo
**2024-05-24** @PinkHoodie included this genre in a [puzzle series themed after the 26 letters of the alphabet|../puzzletters/2024-05-24]!
**2025-01-09** Clarified the ruleset as pointed out by @PinkHoodie, and corrected a link on this page
**2025-01-12** :::puzzletters @PinkHoodie crafted 1 [crowded-intersections] (classic) puzzle - danke!